mirror of https://github.com/CGAL/cgal
cleaning types
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@ -22,12 +22,12 @@ define the Intersection_distance functor.
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class AABBRayIntersectionGeomTraits_2 {
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public:
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/*!
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Type of a 3D ray.
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Type of a 2D ray.
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*/
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typedef unspecified_type Ray_2;
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/*!
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Type of a 3D vector.
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Type of a 2D vector.
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*/
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typedef unspecified_type Vector_2;
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@ -42,12 +42,12 @@ public:
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Construct_source_2 construct_source_2_object();
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/*!
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A model of `CartesianConstIterator3`.
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A model of `CartesianConstIterator2`.
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*/
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typedef unspecified_type Cartesian_const_iterator_2;
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/*!
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A model of `ConstructCartesianConstIterator3`.
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A model of `ConstructCartesianConstIterator2`.
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*/
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typedef unspecified_type Construct_cartesian_const_iterator_2;
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@ -28,7 +28,7 @@ Value type of the `Squared_distance` functor.
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typedef unspecified_type FT;
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/*!
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Type of a 3D point.
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Type of a point.
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*/
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typedef unspecified_type Point;
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@ -46,11 +46,8 @@ struct AABB_traits_intersection_base_2<GeomTraits,false>{};
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template <typename GeomTraits>
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struct AABB_traits_intersection_base_2<GeomTraits,true>{
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typedef typename GeomTraits::Ray_2 Ray_2;
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typedef typename GeomTraits::Ray_2 Ray;
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typedef typename GeomTraits::Point_2 Point_2;
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typedef typename GeomTraits::Point_2 Point;
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typedef typename GeomTraits::Vector_2 Vector_2;
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typedef typename GeomTraits::Vector_2 Vector;
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typedef typename GeomTraits::FT FT;
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typedef typename GeomTraits::Cartesian_const_iterator_2 Cartesian_const_iterator_2;
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@ -65,7 +62,7 @@ struct AABB_traits_intersection_base_2<GeomTraits,true>{
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typedef typename CGAL::Bbox_2 Bounding_box;
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struct Intersection_distance {
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std::optional<FT> operator()(const Ray_2& ray, const Bounding_box& bbox) const {
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std::optional<FT> operator()(const Ray& ray, const Bounding_box& bbox) const {
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FT t_near = -DBL_MAX; // std::numeric_limits<FT>::lowest(); C++1903
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FT t_far = DBL_MAX;
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@ -73,8 +70,8 @@ struct AABB_traits_intersection_base_2<GeomTraits,true>{
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= GeomTraits().construct_cartesian_const_iterator_2_object();
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const Construct_source_2 construct_source_2 = GeomTraits().construct_source_2_object();
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const Construct_vector_2 construct_vector_2 = GeomTraits().construct_vector_2_object();
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const Point_2 source = construct_source_2(ray);
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const Vector_2 direction = construct_vector_2(ray);
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const Point source = construct_source_2(ray);
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const Vector direction = construct_vector_2(ray);
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Cartesian_const_iterator_2 source_iter = construct_cartesian_const_iterator_2(source);
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Cartesian_const_iterator_2 direction_iter = construct_cartesian_const_iterator_2(direction);
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@ -90,13 +87,6 @@ struct AABB_traits_intersection_base_2<GeomTraits,true>{
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t_near = (std::max)(t_near, (std::min)(t1, t2));
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t_far = (std::min)(t_far, (std::max)(t1, t2));
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// if(t1 > t2)
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// std::swap(t1, t2);
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// if(t1 > t_near)
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// t_near = t1;
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// if(t2 < t_far)
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// t_far = t2;
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if(t_near > t_far || t_far < FT(0.))
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return std::nullopt;
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}
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@ -190,13 +180,10 @@ public:
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/// \name Types
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/// @{
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/// Point query type.
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typedef typename GeomTraits::Point_2 Point_2;
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/// <summary>
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/// point type
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/// </summary>
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typedef Point_2 Point;
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typedef typename GeomTraits::Point_2 Point;
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/// additional types for the search tree, required by the RangeSearchTraits concept
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/// \bug This is not documented for now in the AABBTraits concept.
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@ -360,7 +347,7 @@ public:
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// This should go down to the GeomTraits, i.e. the kernel
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class Closest_point {
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typedef typename AT::Point_2 Point;
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typedef typename AT::Point Point;
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typedef typename AT::Primitive Primitive;
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const AABB_traits_2<GeomTraits,AABBPrimitive, BboxMap>& m_traits;
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public:
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@ -384,7 +371,7 @@ public:
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// do_intersect to something like does_contain (this is what we compute,
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// this is not the same do_intersect as the spherical kernel)
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class Compare_distance {
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typedef typename AT::Point_2 Point;
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typedef typename AT::Point Point;
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typedef typename AT::FT FT;
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typedef typename AT::Primitive Primitive;
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public:
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@ -69,11 +69,8 @@ struct AABB_traits_intersection_base<GeomTraits,false>{};
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template <typename GeomTraits>
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struct AABB_traits_intersection_base<GeomTraits,true>{
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typedef typename GeomTraits::Ray_3 Ray_3;
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typedef typename GeomTraits::Ray_3 Ray;
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typedef typename GeomTraits::Point_3 Point_3;
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typedef typename GeomTraits::Point_3 Point;
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typedef typename GeomTraits::Vector_3 Vector_3;
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typedef typename GeomTraits::Vector_3 Vector;
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typedef typename GeomTraits::FT FT;
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typedef typename GeomTraits::Cartesian_const_iterator_3 Cartesian_const_iterator_3;
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@ -88,7 +85,7 @@ struct AABB_traits_intersection_base<GeomTraits,true>{
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typedef typename CGAL::Bbox_3 Bounding_box;
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struct Intersection_distance {
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std::optional<FT> operator()(const Ray_3& ray, const Bounding_box& bbox) const {
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std::optional<FT> operator()(const Ray& ray, const Bounding_box& bbox) const {
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FT t_near = -DBL_MAX; // std::numeric_limits<FT>::lowest(); C++1903
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FT t_far = DBL_MAX;
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@ -113,13 +110,6 @@ struct AABB_traits_intersection_base<GeomTraits,true>{
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t_near = (std::max)(t_near, (std::min)(t1, t2));
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t_far = (std::min)(t_far, (std::max)(t1, t2));
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// if(t1 > t2)
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// std::swap(t1, t2);
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// if(t1 > t_near)
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// t_near = t1;
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// if(t2 < t_far)
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// t_far = t2;
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if(t_near > t_far || t_far < FT(0.))
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return std::nullopt;
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}
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@ -213,11 +203,8 @@ public:
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/// \name Types
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/// @{
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/// Point query type.
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typedef typename GeomTraits::Point_3 Point_3;
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/// Poin type
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typedef Point_3 Point; // because the AABB_tree is dimension agnostic
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/// Point type
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typedef typename GeomTraits::Point_3 Point; // because the AABB_tree is dimension agnostic
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/// additional types for the search tree, required by the RangeSearchTraits concept
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/// \bug This is not documented for now in the AABBTraits concept.
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@ -384,7 +371,7 @@ public:
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// This should go down to the GeomTraits, i.e. the kernel
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class Closest_point {
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typedef typename AT::Point_3 Point;
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typedef typename AT::Point Point;
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typedef typename AT::Primitive Primitive;
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const AABB_traits_3<GeomTraits,AABBPrimitive, BboxMap>& m_traits;
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public:
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@ -408,7 +395,7 @@ public:
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// do_intersect to something like does_contain (this is what we compute,
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// this is not the same do_intersect as the spherical kernel)
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class Compare_distance {
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typedef typename AT::Point_3 Point;
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typedef typename AT::Point Point;
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typedef typename AT::FT FT;
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typedef typename AT::Primitive Primitive;
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public:
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@ -204,7 +204,7 @@ std::optional< typename AABB_tree<AABBTraits>::template Intersection_and_primiti
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AABB_tree<AABBTraits>::first_intersection(const Ray& query,
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const SkipFunctor& skip) const {
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static_assert(std::is_same<Ray, typename AABBTraits::Ray>::value,
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"Ray and Ray_3 must be the same type");
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"Ray and AABBTraits::Ray must be the same type");
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switch(size()) // copy-paste from AABB_tree::traversal
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{
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@ -59,7 +59,7 @@ template<typename AABBTraits, typename Query>
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class First_intersection_traits
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{
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typedef typename AABBTraits::FT FT;
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typedef typename AABBTraits::Point_3 Point;
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typedef typename AABBTraits::Point Point;
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typedef typename AABBTraits::Primitive Primitive;
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typedef typename AABBTraits::Bounding_box Bounding_box;
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typedef typename AABBTraits::Primitive::Id Primitive_id;
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@ -108,7 +108,7 @@ template<typename AABBTraits, typename Query, typename Output_iterator>
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class Listing_intersection_traits
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{
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typedef typename AABBTraits::FT FT;
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typedef typename AABBTraits::Point_3 Point;
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typedef typename AABBTraits::Point Point;
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typedef typename AABBTraits::Primitive Primitive;
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typedef typename AABBTraits::Bounding_box Bounding_box;
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typedef typename AABBTraits::Primitive::Id Primitive_id;
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@ -191,7 +191,7 @@ template<typename AABBTraits, typename Query>
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class First_primitive_traits
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{
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typedef typename AABBTraits::FT FT;
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typedef typename AABBTraits::Point_3 Point;
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typedef typename AABBTraits::Point Point;
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typedef typename AABBTraits::Primitive Primitive;
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typedef typename AABBTraits::Bounding_box Bounding_box;
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typedef typename AABBTraits::Primitive::Id Primitive_id;
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@ -237,7 +237,7 @@ template<typename AABBTraits, typename Query>
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class Do_intersect_traits
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{
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typedef typename AABBTraits::FT FT;
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typedef typename AABBTraits::Point_3 Point;
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typedef typename AABBTraits::Point Point;
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typedef typename AABBTraits::Primitive Primitive;
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typedef typename AABBTraits::Bounding_box Bounding_box;
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typedef typename AABBTraits::Primitive::Id Primitive_id;
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@ -322,7 +322,7 @@ class Naive_implementations
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typedef typename Traits::Object_and_primitive_id Object_and_primitive_id;
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typedef typename Pr::Id Primitive_id;
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typedef typename Traits::FT FT;
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typedef typename Traits::Point_3 Point;
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typedef typename Traits::Point Point;
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typedef typename Traits::Point_and_primitive_id Point_and_primitive_id;
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typedef std::optional<Object_and_primitive_id> Intersection_result;
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