mirror of https://github.com/CGAL/cgal
Fix some typos
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@ -1180,14 +1180,14 @@ bool decimate_meshes_with_common_interfaces_impl(TriangleMeshRange& meshes,
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/*!
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/*!
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* \ingroup PMP_meshing_grp
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* \ingroup PMP_meshing_grp
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* generates a new triangle mesh `tm_out` with the minimal number of triangles while preserving the shape as `tm_in`.
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* generates a new triangle mesh `tm_out` with the minimal number of triangles while preserving the shape as `tm_in`.
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* In practice, this means that connected components of edge incident faces belonging the same plane are
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* In practice, this means that connected components of edge incident faces belonging to the same plane are
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* first extracted (each such connected component is called a *patch*). Then the connected components of vertex
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* first extracted (each such connected component is called a *patch*). Then the connected components of vertex
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* connected patch border edge belonging to the same line are extracted. Endpoints of such components and
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* connected patch border edge belonging to the same line are extracted. Endpoints of such components and
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* vertices incident to more that two patches (or two patches + one mesh boundary) are called *corners*.
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* vertices incident to more than two patches (or two patches + one mesh boundary) are called *corners*.
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* `tm_out` contains the 2D constrained Delaunay triangulation of each patch with bounder defined by
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* `tm_out` contains the 2D constrained Delaunay triangulation of each patch with bounder defined by
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* only corner vertices.
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* only corner vertices.
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*
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*
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* \warning if `tm_in` contains a non-manifold vertex, `tm_out` will always be empty. Those vertices must be
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* \warning if `tm_in` contains a non-manifold vertex, `tm_out` will be empty. Those vertices must be
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* duplicated with `duplicate_non_manifold_vertices()` to get an output.
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* duplicated with `duplicate_non_manifold_vertices()` to get an output.
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*
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*
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* \tparam TriangleMeshIn a model of `HalfedgeListGraph` and `FaceListGraph`
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* \tparam TriangleMeshIn a model of `HalfedgeListGraph` and `FaceListGraph`
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@ -1195,8 +1195,8 @@ bool decimate_meshes_with_common_interfaces_impl(TriangleMeshRange& meshes,
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* \tparam NamedParametersIn a sequence of \ref bgl_namedparameters "Named Parameters"
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* \tparam NamedParametersIn a sequence of \ref bgl_namedparameters "Named Parameters"
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* \tparam NamedParametersOut a sequence of \ref bgl_namedparameters "Named Parameters"
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* \tparam NamedParametersOut a sequence of \ref bgl_namedparameters "Named Parameters"
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*
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*
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* \param tm_in input triangulated surface mesh
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* \param tm_in input triangle mesh
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* \param tm_out output mesh
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* \param tm_out output triangle mesh
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* \param np_in an optional sequence of \ref bgl_namedparameters "Named Parameters" among the ones listed below:
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* \param np_in an optional sequence of \ref bgl_namedparameters "Named Parameters" among the ones listed below:
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*
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*
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* \cgalNamedParamsBegin
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* \cgalNamedParamsBegin
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@ -1360,7 +1360,7 @@ void remesh_planar_patches(const TriangleMeshIn& tm_in,
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* except that here the partition into patches and corner identification is provided by the user.
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* except that here the partition into patches and corner identification is provided by the user.
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* It allows to have a remeshing of almost coplanar regiond, detected for example using the region growing algorithm
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* It allows to have a remeshing of almost coplanar regiond, detected for example using the region growing algorithm
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* with the functions `region_growing_of_planes_on_faces()` and `detect_corners_of_regions()`.
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* with the functions `region_growing_of_planes_on_faces()` and `detect_corners_of_regions()`.
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* If a patch cannot be triangulated, it is left untouched in the output and all its vertices becomes corners
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* If a patch cannot be triangulated, it is left untouched in the output and all its vertices become corners
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* so that the output is still a valid conformal triangle mesh.
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* so that the output is still a valid conformal triangle mesh.
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* \todo define how triangulation normals are estimated and maybe ask for them?
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* \todo define how triangulation normals are estimated and maybe ask for them?
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* \returns `true` if all patches could be triangulated and `false` otherwise.
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* \returns `true` if all patches could be triangulated and `false` otherwise.
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@ -1377,8 +1377,8 @@ void remesh_planar_patches(const TriangleMeshIn& tm_in,
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* \tparam NamedParametersIn a sequence of \ref bgl_namedparameters "Named Parameters"
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* \tparam NamedParametersIn a sequence of \ref bgl_namedparameters "Named Parameters"
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* \tparam NamedParametersOut a sequence of \ref bgl_namedparameters "Named Parameters"
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* \tparam NamedParametersOut a sequence of \ref bgl_namedparameters "Named Parameters"
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*
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*
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* \param tm_in input triangulated surface mesh
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* \param tm_in input triangle mesh
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* \param tm_out output mesh
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* \param tm_out output triangle mesh
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* \param nb_patches the number of patches in the partition
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* \param nb_patches the number of patches in the partition
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* \param nb_corners the number of corners
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* \param nb_corners the number of corners
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* \param face_patch_map a property map that contains for each face the id of its patch in the range `[0, nb_patches]`
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* \param face_patch_map a property map that contains for each face the id of its patch in the range `[0, nb_patches]`
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