diff --git a/Surface_mesh_approximation/doc/Surface_mesh_approximation/tofix.txt b/Surface_mesh_approximation/doc/Surface_mesh_approximation/tofix.txt index 9f698d17c8e..c6c6655457f 100644 --- a/Surface_mesh_approximation/doc/Surface_mesh_approximation/tofix.txt +++ b/Surface_mesh_approximation/doc/Surface_mesh_approximation/tofix.txt @@ -1,5 +1,9 @@ - verify that L2,1 is square root of integral of L2 error over normals. - very first partition must use one proxy per connected component. - verify that teleport can be forced even when heuristic test fails. about the test: why not simply comparing increase of error and decrease of error ? +- use Intel TBB to parallelize where possible? eg, when it is trivially parallelizable such as measure of total error, or re-fitting. partitioning seems harder. + +harder: + - when meshing, use discrete analog of a *constrained* 2D Delaunay triangulation ? (involving visibility) - add option to optimize the vertex locations of the output mesh