mirror of https://github.com/CGAL/cgal
It works also for 4D and we go from 2sec to 1.2 sec
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@ -38,8 +38,6 @@ public:
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const Point_4 &r, const Point_4 &s,
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const Point_4 &r, const Point_4 &s,
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const Point_4 &t) const
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const Point_4 &t) const
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{
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{
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std::cout << "XX" << std::endl;
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CGAL_BRANCH_PROFILER_3("semi-static failures/attempts/calls to : Orientation_4", tmp);
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CGAL_BRANCH_PROFILER_3("semi-static failures/attempts/calls to : Orientation_4", tmp);
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double p0, p1, p2, p3, q0, q1, q2, q3, r0, r1, r2, r3, s0, s1, s2, s3, t0, t1, t2, t3;
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double p0, p1, p2, p3, q0, q1, q2, q3, r0, r1, r2, r3, s0, s1, s2, s3, t0, t1, t2, t3;
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@ -1,3 +1,5 @@
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// Switch off the static filters for 4, 5, and 6 points.
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// #define CGAL_NO_STATIC_FILTER_456
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#include <CGAL/Epick_d.h>
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#include <CGAL/Epick_d.h>
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#include <CGAL/Triangulation.h>
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#include <CGAL/Triangulation.h>
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