mirror of https://github.com/CGAL/cgal
Add the pictures
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@ -841,6 +841,31 @@ components) is constructed using a call to the functor `construct_intersection
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and eventually `%index` is constructed at the component 1 of `%intersect`.
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and eventually `%index` is constructed at the component 1 of `%intersect`.
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\skipline get<1>(intersect)
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\skipline get<1>(intersect)
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The result of the custom initialization can be seen in
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\cgalFigureRef{mesh3custominitimage3D}. The generated 3D image contains a
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big sphere at the center, and 50 smaller spheres, generated
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randomly. Without the custom initialization, only the biggest component
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(the sphere at the center) was initialized and meshed. With the custom
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initialization, the initial `%c3t3` object contains points on all connected
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components, and all spheres are meshed.
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\cgalFigureAnchor{mesh3custominitimage3D}
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<center>
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<table border=0>
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<tr>
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<td><img border="0" src="./no-custom-init.png"></td>
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<td><img border="0" src="./with-custom-init.png"></td>
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</tr>
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</table>
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</center>
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\cgalFigureCaptionBegin{mesh3custominitimage3D}
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Left: the mesh without the custom initialization, only the big sphere at
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the center is meshed
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Right: the mesh generated after the initialization of all connected components
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\cgalFigureCaptionEnd
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Note that the example \ref
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Note that the example \ref
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Mesh_3/mesh_3D_image_with_custom_initialization.cpp also shows how to
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Mesh_3/mesh_3D_image_with_custom_initialization.cpp also shows how to
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create an 3D image using the undocumente API of CGAL_ImageIO.
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create an 3D image using the undocumente API of CGAL_ImageIO.
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