diff --git a/Optimisation_doc/doc_tex/Inscribed_areas/user_part.tex b/Optimisation_doc/doc_tex/Inscribed_areas/user_part.tex index f80de5efd92..ef70ce0afbe 100644 --- a/Optimisation_doc/doc_tex/Inscribed_areas/user_part.tex +++ b/Optimisation_doc/doc_tex/Inscribed_areas/user_part.tex @@ -1,18 +1,4 @@ - -\begin{ccHtmlOnly} -
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-\end{ccHtmlOnly} - -\begin{ccTexOnly} -\begin{center} -\includegraphics[width=4cm]{Inscribed_areas/ball} -%%\leavevmode\epsfxsize8cm\epsffile{ball.eps} -\end{center} -\end{ccTexOnly} - This chapter describes algorithms which for a given point set compute the ``best'' inscribed object from a specific class. We provide algorithms for