diff --git a/Surface_modeling/doc/Surface_modeling/Surface_modeling.txt b/Surface_modeling/doc/Surface_modeling/Surface_modeling.txt index 0e93507624c..863f156a760 100644 --- a/Surface_modeling/doc/Surface_modeling/Surface_modeling.txt +++ b/Surface_modeling/doc/Surface_modeling/Surface_modeling.txt @@ -302,8 +302,8 @@ Calling the preprocess function is optional, which means it is called by `Deform Of course, it might cause a delay in first `Deform_mesh::deform()` call due to the extra preprocessing computations. \note The ROI does not have to be a single connected component, however considering performance issues it is best to use an individual deformation object for each connected component of the ROI. -The main performance gain in such a case is related to the factorization process (i.e. `Deform_mesh::preprocess`). -During deformation (i.e. `Deform_mesh::deform`), if we assume that the fill-in produced by the factorization is negligible, and the cost of back-substitution is linearly +The main performance gain in such a case is related to the factorization process (i.e. `Deform_mesh::preprocess()`). +During deformation (i.e. `Deform_mesh::deform()`), if we assume that the fill-in produced by the factorization is negligible, and the cost of back-substitution is linearly proportional to the number of non-zero elements in the system, then the decrease in performance should be negligible. @@ -325,8 +325,8 @@ The second possibility offered by the API is to set a translation and a rotation Hence, they are not cumulative (i.e. any call to `rotate`, `translate`, or `assign` overrides previous calls). Note that changing target positions of handle vertices (via `translate`, `rotate`, and `assign`) -has no effect while `Deform_mesh::deform` is not called. If no transformation is defined for a group of handles, -the corresponding vertices stay at their last target positions after a call to `Deform_mesh::deform`. +has no effect while `Deform_mesh::deform()` is not called. If no transformation is defined for a group of handles, +the corresponding vertices stay at their last target positions after a call to `Deform_mesh::deform()`. \anchor deform_method The final action is invoking the deformation algorithm: