make Delaunay triangulation compiles with

the new typedef required by MIPSPro
This commit is contained in:
Mariette Yvinec 1999-08-16 09:23:41 +00:00
parent 6713f47dda
commit 119e8415f9
1 changed files with 7 additions and 4 deletions

View File

@ -398,7 +398,8 @@ dual(const Finite_edges_iterator& ei) const
template < class Gt, class Tds >
inline
Triangulation_2<Gt,Tds>::Vertex_handle
//Triangulation_2<Gt,Tds>::Vertex_handle
Delaunay_triangulation_2<Gt,Tds>::Vertex_handle
Delaunay_triangulation_2<Gt,Tds>::
insert(const Point &p, Face_handle f)
{
@ -408,7 +409,8 @@ insert(const Point &p, Face_handle f)
template < class Gt, class Tds >
inline
Triangulation_2<Gt,Tds>::Vertex_handle
//Triangulation_2<Gt,Tds>::Vertex_handle
Delaunay_triangulation_2<Gt,Tds>::Vertex_handle
Delaunay_triangulation_2<Gt,Tds>::
push_back(const Point &p)
{
@ -417,10 +419,11 @@ push_back(const Point &p)
template < class Gt, class Tds >
inline
Triangulation_2<Gt,Tds>::Vertex_handle
//Triangulation_2<Gt,Tds>::Vertex_handle
Delaunay_triangulation_2<Gt,Tds>::Vertex_handle
Delaunay_triangulation_2<Gt,Tds>::
insert(const Point &p,
Triangulation_2<Gt,Tds>::Locate_type& lt,
Locate_type& lt,
Face_handle f)
{
Vertex_handle v = Triangulation_2<Gt,Tds>::insert(p,lt,f);