From 12501598bb998532d720ed1fdaebcaf10f18f105 Mon Sep 17 00:00:00 2001 From: Maxime Gimeno Date: Tue, 7 Jul 2015 08:21:56 +0200 Subject: [PATCH] Changed() fix and texture ID generation. --- AABB_tree/demo/AABB_tree/Scene.cpp | 12 ++++++++++-- AABB_tree/demo/AABB_tree/Scene.h | 1 + 2 files changed, 11 insertions(+), 2 deletions(-) diff --git a/AABB_tree/demo/AABB_tree/Scene.cpp b/AABB_tree/demo/AABB_tree/Scene.cpp index 9b5901fd6f8..44ceec91245 100644 --- a/AABB_tree/demo/AABB_tree/Scene.cpp +++ b/AABB_tree/demo/AABB_tree/Scene.cpp @@ -18,7 +18,7 @@ #include #include - +#include // constants const int slow_distance_grid_size = 100; @@ -44,6 +44,7 @@ Scene::Scene() m_blue_ramp.build_blue(); m_max_distance_function = (FT)0.0; texture = new Texture(m_grid_size,m_grid_size); + are_buffers_initialized = false; } @@ -75,6 +76,8 @@ Scene::~Scene() void Scene::compile_shaders() { initializeOpenGLFunctions(); + glGenTextures(1, &textureId); + qDebug()<<"textureId = "<