mirror of https://github.com/CGAL/cgal
Add a Qt4 based demo for the Generator package
This commit is contained in:
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169964dede
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@ -1297,6 +1297,9 @@ GraphicsView/TODO -text
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GraphicsView/demo/Circular_kernel_2/Circular_kernel_2.qrc -text
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GraphicsView/demo/Circular_kernel_2/Circular_kernel_2.ui -text
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GraphicsView/demo/Circular_kernel_2/arcs.arc -text
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GraphicsView/demo/Generator/Generator_2.qrc -text
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GraphicsView/demo/Generator/Generator_2.ui -text
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GraphicsView/demo/Generator/about_Generator_2.html svneol=native#text/html
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GraphicsView/demo/Polygon/Polygon_2.qrc -text
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GraphicsView/demo/Polygon/Polygon_2.ui -text
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GraphicsView/demo/Segment_Delaunay_graph_2/Segment_voronoi_2.qrc -text
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@ -0,0 +1,56 @@
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# Created by the script cgal_create_cmake_script
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# This is the CMake script for compiling a CGAL application.
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project (GeneratorDemo)
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cmake_minimum_required(VERSION 2.4.5)
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set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS true)
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if ( COMMAND cmake_policy )
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cmake_policy( SET CMP0003 NEW )
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endif()
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find_package(CGAL COMPONENTS Qt4)
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include(${CGAL_USE_FILE})
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set( QT_USE_QTXML TRUE )
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set( QT_USE_QTMAIN TRUE )
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set( QT_USE_QTSCRIPT TRUE )
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set( QT_USE_QTOPENGL TRUE )
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find_package(Qt4)
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include_directories (BEFORE ../../include)
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if ( CGAL_FOUND AND CGAL_Qt4_FOUND AND QT4_FOUND )
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include(${QT_USE_FILE})
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#--------------------------------
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# Demo: Generator_2
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#--------------------------------
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# UI files (Qt Designer files)
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qt4_wrap_ui( DT_UI_FILES Generator_2.ui )
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# qrc files (resources files, that contain icons, at least)
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qt4_add_resources ( DT_RESOURCE_FILES ./Generator_2.qrc )
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# use the Qt MOC preprocessor on classes that derives from QObject
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qt4_generate_moc( Generator_2.cpp Generator_2.moc )
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# The executable itself.
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add_executable ( Generator_2 Generator_2.cpp Generator_2.moc ${DT_UI_FILES} ${DT_RESOURCE_FILES} )
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add_to_cached_list( CGAL_EXECUTABLE_TARGETS Generator_2 )
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# Link with Qt libraries
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target_link_libraries( Generator_2 ${QT_LIBRARIES} )
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# And with CGAL libraries
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target_link_libraries( Generator_2 ${CGAL_LIBRARIES} ${CGAL_3RD_PARTY_LIBRARIES} )
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else()
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message(STATUS "NOTICE: This demo requires CGAL, and Qt4, and will not be compiled.")
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endif()
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@ -0,0 +1,293 @@
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#include <fstream>
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// CGAL headers
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#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
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#include <CGAL/point_generators_2.h>
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#include <CGAL/function_objects.h>
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#include <CGAL/Join_input_iterator.h>
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#include <CGAL/algorithm.h>
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// Qt headers
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#include <QtGui>
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#include <QString>
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#include <QFileDialog>
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#include <QGraphicsLineItem>
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// GraphicsView items and event filters (input classes)
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#include <CGAL/Qt/PointsGraphicsItem.h>
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#include <CGAL/Qt/utility.h>
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#include <CGAL/Qt/SegmentsGraphicsItem.h>
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// the two base classes
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#include "ui_Generator_2.h"
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#include <CGAL/Qt/DemosMainWindow.h>
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typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
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typedef K::Point_2 Point_2;
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typedef K::Vector_2 Vector_2;
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typedef K::Segment_2 Segment_2;
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typedef K::Iso_rectangle_2 Iso_rectangle_2;
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class MainWindow :
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public CGAL::Qt::DemosMainWindow,
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public Ui::Generator_2
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{
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Q_OBJECT
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private:
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CGAL::Qt::Converter<K> convert;
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std::vector<Point_2> points;
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std::vector<Segment_2> segments;
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QGraphicsScene scene;
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CGAL::Qt::PointsGraphicsItem<std::vector<Point_2> > * pgi;
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CGAL::Qt::SegmentsGraphicsItem<std::vector<Segment_2> > * sgi;
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template <typename G>
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void
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on_actionGenerate_triggered()
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{
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QRectF rect = CGAL::Qt::viewportsBbox(&scene);
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CGAL::Qt::Converter<K> convert;
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Iso_rectangle_2 isor = convert(rect);
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Point_2 center = CGAL::midpoint(isor[0], isor[2]);
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Vector_2 offset = center - CGAL::ORIGIN;
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double w = isor.xmax() - isor.xmin();
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double h = isor.ymax() - isor.ymin();
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double radius = (w<h) ? w/2 : h/2;
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G pg(radius);
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bool ok = false;
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const int number_of_points =
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QInputDialog::getInteger(this,
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tr("Number of random points"),
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tr("Enter number of random points"),
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100,
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0,
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std::numeric_limits<int>::max(),
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1,
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&ok);
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if(!ok) {
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return;
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}
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// wait cursor
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QApplication::setOverrideCursor(Qt::WaitCursor);
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points.reserve(points.size() + number_of_points);
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for(int i = 0; i < number_of_points; ++i){
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points.push_back(*pg + offset);
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++pg;
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}
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// default cursor
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QApplication::restoreOverrideCursor();
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emit(changed());
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}
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public:
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MainWindow();
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public slots:
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void on_actionClear_triggered();
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void on_actionRecenter_triggered();
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void on_actionGeneratePointsOnCircle_triggered();
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void on_actionGeneratePointsInSquare_triggered();
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void on_actionGeneratePointsInDisc_triggered();
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void on_actionGenerateSegments_triggered();
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void on_actionGenerateSegmentFans_triggered();
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void clear();
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signals:
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void changed();
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};
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MainWindow::MainWindow()
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: DemosMainWindow()
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{
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setupUi(this);
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// Add a GraphicItem for the point set
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pgi = new CGAL::Qt::PointsGraphicsItem<std::vector<Point_2> >(&points);
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sgi = new CGAL::Qt::SegmentsGraphicsItem<std::vector<Segment_2> >(&segments);
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QObject::connect(this, SIGNAL(changed()),
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pgi, SLOT(modelChanged()));
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QObject::connect(this, SIGNAL(changed()),
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sgi, SLOT(modelChanged()));
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pgi->setVerticesPen(QPen(Qt::red, 3, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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sgi->setVerticesPen(QPen(Qt::red, 3, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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scene.addItem(pgi);
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scene.addItem(sgi);
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//
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// Manual handling of actions
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//
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QObject::connect(this->actionQuit, SIGNAL(triggered()),
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this, SLOT(close()));
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//
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// Setup the scene and the view
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//
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scene.setItemIndexMethod(QGraphicsScene::NoIndex);
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scene.setSceneRect(-100, -100, 100, 100);
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this->graphicsView->setScene(&scene);
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// Uncomment the following line to get antialiasing by default.
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// actionUse_Antialiasing->setChecked(true);
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// Turn the vertical axis upside down
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this->graphicsView->scale(1, -1);
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// The navigation adds zooming and translation functionality to the
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// QGraphicsView
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this->addNavigation(this->graphicsView);
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this->setupStatusBar();
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this->setupOptionsMenu();
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this->addAboutDemo(":/cgal/help/about_Generator_2.html");
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this->addAboutCGAL();
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}
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/*
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* Qt Automatic Connections
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* http://doc.trolltech.com/4.4/designer-using-a-component.html#automatic-connections
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*
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* setupUi(this) generates connections to the slots named
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* "on_<action_name>_<signal_name>"
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*/
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void
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MainWindow::on_actionClear_triggered()
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{
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clear();
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emit(changed());
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}
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void
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MainWindow::on_actionRecenter_triggered()
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{
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this->graphicsView->setSceneRect(pgi->boundingRect());
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this->graphicsView->fitInView(pgi->boundingRect(), Qt::KeepAspectRatio);
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}
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void
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MainWindow::on_actionGeneratePointsOnCircle_triggered()
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{
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typedef CGAL::Random_points_on_circle_2<Point_2> Generator;
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on_actionGenerate_triggered<Generator>();
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}
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void
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MainWindow::on_actionGeneratePointsInSquare_triggered()
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{
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typedef CGAL::Random_points_in_square_2<Point_2> Generator;
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on_actionGenerate_triggered<Generator>();
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}
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void
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MainWindow::on_actionGeneratePointsInDisc_triggered()
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{
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typedef CGAL::Random_points_in_disc_2<Point_2> Generator;
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on_actionGenerate_triggered<Generator>();
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}
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void
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MainWindow::on_actionGenerateSegments_triggered()
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{
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segments.reserve(segments.size() + 200);
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// Prepare point generator for the horizontal segment, length 200.
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typedef CGAL::Random_points_on_segment_2<Point_2> Rpos_generator;
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Rpos_generator rpos( Point_2(-100,0), Point_2(100,0));
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// Prepare point generator for random points on circle, radius 250.
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typedef CGAL::Random_points_on_circle_2<Point_2> Rpoc_generator;
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Rpoc_generator rpoc( 250);
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// Create 200 segments.
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typedef CGAL::Creator_uniform_2< Point_2, Segment_2> Seg_creator;
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typedef CGAL::Join_input_iterator_2< Rpos_generator, Rpoc_generator, Seg_creator> Seg_iterator;
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Seg_iterator g( rpos, rpoc);
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CGAL::copy_n( g, 200, std::back_inserter(segments));
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emit(changed());
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}
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void
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MainWindow::on_actionGenerateSegmentFans_triggered()
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{
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typedef CGAL::Points_on_segment_2<Point_2> PG;
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typedef CGAL::Creator_uniform_2< Point_2, Segment_2> Creator;
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typedef CGAL::Join_input_iterator_2< PG, PG, Creator> Segm_iterator;
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typedef CGAL::Counting_iterator<Segm_iterator,Segment_2> Count_iterator;
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segments.reserve(segments.size() + 100);
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// A horizontal like fan.
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PG p1( Point_2(-250, -50), Point_2(-250, 50),50); // Point generator.
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PG p2( Point_2( 250,-250), Point_2( 250,250),50);
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Segm_iterator t1( p1, p2); // Segment generator.
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Count_iterator t1_begin( t1); // Finite range.
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Count_iterator t1_end( 50);
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std::copy( t1_begin, t1_end, std::back_inserter(segments));
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// A vertical like fan.
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PG p3( Point_2( -50,-250), Point_2( 50,-250),50);
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PG p4( Point_2(-250, 250), Point_2( 250, 250),50);
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Segm_iterator t2( p3, p4);
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Count_iterator t2_begin( t2);
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Count_iterator t2_end( 50);
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std::copy( t2_begin, t2_end, std::back_inserter(segments));
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emit(changed());
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}
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void
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MainWindow::clear()
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{
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points.clear();
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segments.clear();
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}
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#include "Generator_2.moc"
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int main(int argc, char **argv)
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{
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QApplication app(argc, argv);
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app.setOrganizationDomain("geometryfactory.com");
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app.setOrganizationName("GeometryFactory");
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app.setApplicationName("Generator_2 demo");
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// Import resources from libCGALQt4.
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// See http://doc.trolltech.com/4.4/qdir.html#Q_INIT_RESOURCE
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Q_INIT_RESOURCE(File);
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Q_INIT_RESOURCE(Generator_2);
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Q_INIT_RESOURCE(Input);
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Q_INIT_RESOURCE(CGAL);
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MainWindow mainWindow;
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mainWindow.show();
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return app.exec();
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}
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@ -0,0 +1,6 @@
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<RCC>
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<qresource prefix="/cgal/help" lang="en" >
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<file alias="about_CGAL.html" >../resources/about_CGAL.html</file>
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<file>about_Generator_2.html</file>
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</qresource>
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</RCC>
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@ -0,0 +1,252 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<author>GeometryFactory</author>
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<class>Generator_2</class>
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<widget class="QMainWindow" name="Generator_2">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>568</width>
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<height>325</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>CGAL 2D Generator</string>
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</property>
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<property name="windowIcon">
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<iconset resource="../resources/CGAL.qrc">
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<normaloff>:/cgal/logos/cgal_icon</normaloff>:/cgal/logos/cgal_icon</iconset>
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</property>
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<widget class="QWidget" name="centralwidget">
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<layout class="QHBoxLayout">
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<item>
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<widget class="QSplitter" name="splitter">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<widget class="QGraphicsView" name="graphicsView">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
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<horstretch>2</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="focusPolicy">
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<enum>Qt::StrongFocus</enum>
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</property>
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<property name="verticalScrollBarPolicy">
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<enum>Qt::ScrollBarAlwaysOn</enum>
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</property>
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<property name="horizontalScrollBarPolicy">
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<enum>Qt::ScrollBarAlwaysOn</enum>
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</property>
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<property name="transformationAnchor">
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<enum>QGraphicsView::NoAnchor</enum>
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</property>
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</widget>
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</widget>
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</item>
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</layout>
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</widget>
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<widget class="QStatusBar" name="statusbar"/>
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<widget class="QToolBar" name="fileToolBar">
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<property name="windowTitle">
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<string>File Tools</string>
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</property>
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<attribute name="toolBarArea">
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<enum>TopToolBarArea</enum>
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</attribute>
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<attribute name="toolBarBreak">
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<bool>false</bool>
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</attribute>
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<addaction name="actionClear"/>
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</widget>
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<widget class="QToolBar" name="toolBar">
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<property name="windowTitle">
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<string>Visualization Tools</string>
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</property>
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<attribute name="toolBarArea">
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<enum>TopToolBarArea</enum>
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</attribute>
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<attribute name="toolBarBreak">
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<bool>false</bool>
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</attribute>
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<addaction name="actionRecenter"/>
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</widget>
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<widget class="QMenuBar" name="menubar">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>568</width>
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<height>26</height>
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</rect>
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</property>
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<widget class="QMenu" name="menuFile">
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<property name="title">
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<string>&File</string>
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</property>
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<addaction name="separator"/>
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<addaction name="actionClear"/>
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<addaction name="separator"/>
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<addaction name="actionQuit"/>
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</widget>
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<widget class="QMenu" name="menuTools">
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<property name="title">
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<string>&Algorithms</string>
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</property>
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<addaction name="separator"/>
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<addaction name="actionRecenter"/>
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<addaction name="actionGeneratePointsOnCircle"/>
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<addaction name="actionGeneratePointsInDisc"/>
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<addaction name="actionGeneratePointsInSquare"/>
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<addaction name="actionGenerateSegments"/>
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<addaction name="actionGenerateSegmentFans"/>
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</widget>
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<addaction name="menuFile"/>
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<addaction name="menuTools"/>
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</widget>
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<action name="actionAbout">
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<property name="text">
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<string>&About</string>
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</property>
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</action>
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<action name="actionAboutCGAL">
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<property name="text">
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<string>About &CGAL</string>
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</property>
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</action>
|
||||
<action name="actionQuit">
|
||||
<property name="text">
|
||||
<string>&Quit</string>
|
||||
</property>
|
||||
<property name="shortcut">
|
||||
<string>Ctrl+Q</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionClear">
|
||||
<property name="icon">
|
||||
<iconset resource="../icons/File.qrc">
|
||||
<normaloff>:/cgal/fileToolbar/fileNew.png</normaloff>:/cgal/fileToolbar/fileNew.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>&Clear</string>
|
||||
</property>
|
||||
<property name="shortcut">
|
||||
<string>Ctrl+C</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionLoadGenerator">
|
||||
<property name="icon">
|
||||
<iconset resource="../icons/File.qrc">
|
||||
<normaloff>:/cgal/fileToolbar/fileOpen.png</normaloff>:/cgal/fileToolbar/fileOpen.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>&Load Generator</string>
|
||||
</property>
|
||||
<property name="shortcut">
|
||||
<string>Ctrl+L</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionSaveGenerator">
|
||||
<property name="icon">
|
||||
<iconset resource="../icons/File.qrc">
|
||||
<normaloff>:/cgal/fileToolbar/fileSave.png</normaloff>:/cgal/fileToolbar/fileSave.png</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>&Save Generator</string>
|
||||
</property>
|
||||
<property name="shortcut">
|
||||
<string>Ctrl+S</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionRecenter">
|
||||
<property name="icon">
|
||||
<iconset resource="../icons/Input.qrc">
|
||||
<normaloff>:/cgal/Input/zoom-best-fit</normaloff>:/cgal/Input/zoom-best-fit</iconset>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Re&center the viewport</string>
|
||||
</property>
|
||||
<property name="shortcut">
|
||||
<string>Ctrl+R</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionYMonotonePartition">
|
||||
<property name="text">
|
||||
<string>Y-monotone Partition</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionCreateInputGenerator">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Create Input Generator</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionInnerSkeleton">
|
||||
<property name="text">
|
||||
<string>Inner Skeleton</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionOuterOffset">
|
||||
<property name="text">
|
||||
<string>Outer Offset</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionOptimalConvexPartition">
|
||||
<property name="text">
|
||||
<string>Optimal Convex Partition</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionApproximateConvexPartition">
|
||||
<property name="text">
|
||||
<string>Approximate Convex Partition</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionLinearLeastSquaresFitting">
|
||||
<property name="text">
|
||||
<string>Linear Least Squares Fitting of Points</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionLinearLeastSquaresFittingOfSegments">
|
||||
<property name="text">
|
||||
<string>Linear Least Squares Fitting of Segments</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionGeneratePointsOnCircle">
|
||||
<property name="text">
|
||||
<string>Generate Points on Circle</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionGeneratePointsInSquare">
|
||||
<property name="text">
|
||||
<string>Generate Points in Square</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionGenerateSegments">
|
||||
<property name="text">
|
||||
<string>Generate Segments</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionGeneratePointsInDisc">
|
||||
<property name="text">
|
||||
<string>Generate Points in Disc</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionGenerateSegmentFans">
|
||||
<property name="text">
|
||||
<string>Generate Segment Fans</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources>
|
||||
<include location="Generator_2.qrc"/>
|
||||
<include location="../icons/File.qrc"/>
|
||||
<include location="../resources/CGAL.qrc"/>
|
||||
<include location="../icons/Input.qrc"/>
|
||||
</resources>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
|
@ -0,0 +1,10 @@
|
|||
<html>
|
||||
<body>
|
||||
<h2>2D Object Generators</h2>
|
||||
<p>Copyright © 2010 GeometryFactory</p>
|
||||
<p>This application illustrates the 2D object generators
|
||||
of <a href="http://www.cgal.org/">CGAL</a></p>
|
||||
<p>See also <a href="http://www.cgal.org/Pkg/Generator">the online
|
||||
manual</a>.</p>
|
||||
</body>
|
||||
</html>
|
||||
Loading…
Reference in New Issue