mirror of https://github.com/CGAL/cgal
Reorganize internal directory structure.
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@ -20,7 +20,7 @@
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#ifndef CGAL_INTERNAL_SHAPE_TYPE_H
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#define CGAL_INTERNAL_SHAPE_TYPE_H
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#include <CGAL/internal/Auto_count.h>
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#include <CGAL/Scale_space_reconstruction_3/internal/Auto_count.h>
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#include <CGAL/Delaunay_triangulation_3.h>
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#include <CGAL/Triangulation_vertex_base_with_info_3.h>
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@ -37,8 +37,6 @@
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namespace CGAL {
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namespace internal {
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/// The standard type for the shape of a set of points.
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/** \tparam Kernel the geometric traits class. It should be a model of
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* DelaunayTriangulationTraits_3.
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@ -152,8 +150,6 @@ public:
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}
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}; // class Shape_type
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} // namespace internal
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} // namespace CGAL
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#endif // CGAL_INTERNAL_SHAPE_TYPE_H
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@ -29,8 +29,6 @@
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#include <boost/iterator/transform_iterator.hpp>
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#include <CGAL/internal/Shape_type.h>
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#include <CGAL/utility.h>
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#include <CGAL/Search_traits_3.h>
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@ -38,7 +36,8 @@
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#include <CGAL/Orthogonal_k_neighbor_search.h>
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#include <CGAL/Random.h>
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#include <CGAL/internal/check3264.h>
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#include <CGAL/Scale_space_reconstruction_3/internal/check3264.h>
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#include <CGAL/Scale_space_reconstruction_3/Shape_type.h>
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#include <Eigen/Dense>
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@ -85,7 +84,7 @@ class Scale_space_surface_reconstructer_3 {
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typedef CGAL::Random Random;
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// Constructing the surface.
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typedef internal::Shape_type< Kernel, Fixed_shape > Shape_generator;
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typedef Shape_type< Kernel, Fixed_shape > Shape_generator;
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typedef typename Shape_generator::Shape Shape;
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typedef typename Shape::Vertex_handle Vertex_handle;
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