/</I> -> </I>; %Default

This commit is contained in:
Andreas Fabri 2012-08-29 08:54:08 +00:00
parent 82dbdee593
commit 1888469bda
3 changed files with 7 additions and 8 deletions

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@ -67,11 +67,11 @@ intersecting boxes is reported only once. Note that boxes with equal
The box intersection algorithm comes in two flavors: One algorithm The box intersection algorithm comes in two flavors: One algorithm
works on a single sequence of boxes and computes all pairwise works on a single sequence of boxes and computes all pairwise
intersections, which is called the <I>complete/</I> case, and used, intersections, which is called the <I>complete</I> case, and used,
for example, in the self-intersection test. The other algorithm works for example, in the self-intersection test. The other algorithm works
on two sequences of boxes and computes the pairwise intersections on two sequences of boxes and computes the pairwise intersections
between boxes from the first sequence with boxes from the second between boxes from the first sequence with boxes from the second
sequence, which is called the <I>bipartite/</I> case. For each sequence, which is called the <I>bipartite</I> case. For each
pairwise intersection found a callback function is called with two pairwise intersection found a callback function is called with two
arguments; the first argument is a box from the first sequence and the arguments; the first argument is a box from the first sequence and the
second argument a box from the second sequence. In the complete case, second argument a box from the second sequence. In the complete case,
@ -104,8 +104,8 @@ void box_intersection_d(RandomAccessIterator1 begin1, RandomAccessIterator1 end1
Callback callback); Callback callback);
\endcode \endcode
Additional parameters to the functions calls are a <I>cutoff/</I> Additional parameters to the functions calls are a <I>cutoff</I>
value to adjust performance trade-offs, and a <I>topology/</I> parameter value to adjust performance trade-offs, and a <I>topology</I> parameter
selecting between topologically closed boxes (the default) and selecting between topologically closed boxes (the default) and
topologically half-open boxes. topologically half-open boxes.
@ -114,7 +114,7 @@ depending on the size of a box it can be faster to copy the boxes, or
to work with pointers to boxes and copy only pointers. We offer to work with pointers to boxes and copy only pointers. We offer
automatic support for both options. To simplify the description, let us automatic support for both options. To simplify the description, let us
call the `value_type` of the iterator ranges <I>box handle</I>. call the `value_type` of the iterator ranges <I>box handle</I>.
The <I>box handle/</I> can either be our box type itself or a The <I>box handle</I> can either be our box type itself or a
pointer (or const pointer) to the box type; these choices represent pointer (or const pointer) to the box type; these choices represent
both options from above. both options from above.

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@ -32,7 +32,7 @@ public:
/// @{ /// @{
/*! /*!
Default constructor. \f$ B=\sqrt{2}\f$. %Default constructor with bound \f$ B=\sqrt{2}\f$.
*/ */
Delaunay_mesh_criteria_2(); Delaunay_mesh_criteria_2();

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@ -35,8 +35,7 @@ public:
/// @{ /// @{
/*! /*!
Default %Default constructor with \f$ B=\sqrt{2}\f$. No bound on size.
constructor. \f$ B=\sqrt{2}\f$. No bound on size.
*/ */
Delaunay_mesh_size_criteria_2(); Delaunay_mesh_size_criteria_2();