Fix MSVC conversion error

This commit is contained in:
Julian Stahl 2023-01-24 14:09:09 +01:00
parent 40deb97794
commit 209af6e64b
1 changed files with 3 additions and 3 deletions

View File

@ -815,7 +815,7 @@ private:
// compute vertices of inner hexagon, save new vertices in list and compute and keep
// global vertices index to build triangle connectivity later on.
uint tg_idx[6];
std::size_t tg_idx[6];
for(int i=0; i<6; ++i)
{
const FT u = hvt[i][0];
@ -834,7 +834,7 @@ private:
w * ((1 - v) * (z_coord(corners[4]) + u * (z_coord(corners[5]) - z_coord(corners[4]))) +
v * (z_coord(corners[6]) + u * (z_coord(corners[7]) - z_coord(corners[6]))));
tg_idx[i] = uint{m_points.size()};
tg_idx[i] = m_points.size();
m_points.push_back(point(px, py, pz));
}
@ -1113,7 +1113,7 @@ private:
wcoord * ((1 - vcoord) * (z_coord(corners[4]) + ucoord * (z_coord(corners[5]) - z_coord(corners[4]))) +
vcoord * (z_coord(corners[6]) + ucoord * (z_coord(corners[7]) - z_coord(corners[6]))));
const uint g_index = uint(m_points.size());
const std::size_t g_index = m_points.size();
// loop over the contours
bool pt_used = false;