re-order parameters to have use_delaunay_triangulation always last

This commit is contained in:
Jane Tournois 2015-01-16 13:02:46 +01:00
parent ecddea2a0c
commit 2649705d95
1 changed files with 5 additions and 5 deletions

View File

@ -140,8 +140,8 @@ namespace Polygon_mesh_processing {
/* solver */,
#endif
double density_control_factor = std::sqrt(2.0),
bool use_delaunay_triangulation = true,
Fairing_continuity continuity = FAIRING_C_1)
Fairing_continuity continuity = FAIRING_C_1,
bool use_delaunay_triangulation = true)
{
std::vector<typename boost::graph_traits<PolygonMesh>::vertex_descriptor> patch;
@ -168,14 +168,14 @@ namespace Polygon_mesh_processing {
FaceOutputIterator face_out,
VertexOutputIterator vertex_out,
double density_control_factor = std::sqrt(2.0),
bool use_delaunay_triangulation = true,
Fairing_continuity continuity = FAIRING_C_1)
Fairing_continuity continuity = FAIRING_C_1,
bool use_delaunay_triangulation = true)
{
CGAL::internal::Cotangent_weight_with_voronoi_area_fairing<PolygonMesh> wc(pmesh);
return triangulate_refine_and_fair_hole
(pmesh, border_halfedge, face_out, vertex_out, wc, Default(),
density_control_factor, use_delaunay_triangulation, continuity);
density_control_factor, continuity, use_delaunay_triangulation);
}
/*!