From 2ac94ff4fb6328c84b5fcaaf58792a2f5ccf9852 Mon Sep 17 00:00:00 2001 From: Andreas Fabri Date: Thu, 15 Dec 2016 11:05:43 +0100 Subject: [PATCH] Surface_mesh_shortest_path: Fix type Fix type in std::priority_queue. Spotted by VC2016 --- .../Surface_mesh_shortest_path/Surface_mesh_shortest_path.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Surface_mesh_shortest_path/include/CGAL/Surface_mesh_shortest_path/Surface_mesh_shortest_path.h b/Surface_mesh_shortest_path/include/CGAL/Surface_mesh_shortest_path/Surface_mesh_shortest_path.h index c69297ad489..84ac2d9a2a4 100644 --- a/Surface_mesh_shortest_path/include/CGAL/Surface_mesh_shortest_path/Surface_mesh_shortest_path.h +++ b/Surface_mesh_shortest_path/include/CGAL/Surface_mesh_shortest_path/Surface_mesh_shortest_path.h @@ -281,7 +281,7 @@ private: typedef internal::Cone_tree_node Cone_tree_node; typedef internal::Cone_expansion_event Cone_expansion_event; - typedef std::priority_queue, internal::Cone_expansion_event_min_priority_queue_comparator > Expansion_priqueue; + typedef std::priority_queue, internal::Cone_expansion_event_min_priority_queue_comparator > Expansion_priqueue; typedef std::pair Node_distance_pair; private: