From 2d497ea8260b21f10c8013137e74b01edc8592ea Mon Sep 17 00:00:00 2001 From: Iordan Iordanov Date: Mon, 14 Aug 2017 14:38:01 +0200 Subject: [PATCH] fix for doc bug, github issue #2346 --- TDS_2/doc/TDS_2/Concepts/TriangulationDataStructure_2.h | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/TDS_2/doc/TDS_2/Concepts/TriangulationDataStructure_2.h b/TDS_2/doc/TDS_2/Concepts/TriangulationDataStructure_2.h index bc15b83770f..e193a21c460 100644 --- a/TDS_2/doc/TDS_2/Concepts/TriangulationDataStructure_2.h +++ b/TDS_2/doc/TDS_2/Concepts/TriangulationDataStructure_2.h @@ -551,7 +551,6 @@ void dim_down(Face_handle f, int i); /*! -\cgalModifBegin creates a new vertex `v` and uses it to star a hole. Given a set of faces 'F' describing a simply connected hole (i.e., a topological disk), @@ -561,16 +560,13 @@ range `[face_begin, face_end[` of `Face_handle`s over the connected faces in `F` to the new vertex `v` is returned. \pre `tds.dimension() = 2` and the set of faces has the topology of a disk. -\cgalModifEnd */ template< class FaceIt > Vertex_handle insert_in_hole(FaceIt face_begin, FaceIt face_end); /*! -\cgalModifBegin same as above, except that `new_v` will be used as the new vertex, which must have been -allocated previously with e.g. `create_vertex`. -\cgalModifEnd +allocated previously, for example with `create_vertex`. */ template< class FaceIt > void insert_in_hole(Vertex_handle new_v, FaceIt face_begin, FaceIt face_end);