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linux compilation fix
This commit is contained in:
Sébastien Loriot 2012-05-29 12:34:57 +00:00
parent 9546059ae3
commit 2d597b30bd
1 changed files with 21 additions and 19 deletions

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@ -26,7 +26,6 @@
#include <CGAL/AABB_traits.h>
#include <CGAL/AABB_polyhedron_triangle_primitive.h>
#define PI 3.14159265359
#define LOG_5 1.60943791
#define NORMALIZATION_ALPHA 4.0
@ -53,7 +52,7 @@ protected:
typedef typename CGAL::AABB_polyhedron_triangle_primitive<Kernel, Polyhedron>
Primitive;
typedef typename CGAL::AABB_tree<CGAL::AABB_traits<Kernel, Primitive>>
typedef typename CGAL::AABB_tree<CGAL::AABB_traits<Kernel, Primitive> >
Tree;
typedef typename Tree::Object_and_primitive_id
Object_and_primitive_id;
@ -97,8 +96,9 @@ public:
Point center = CGAL::centroid(v1, v2, v3);
Vector normal = CGAL::unit_normal(v1, v2,
v3) * -1.0; //Assuming triangles are CCW oriented.
//SL: cone angle and number of rays should be parameters
FT sdf = calculate_sdf_value_of_facet(facet_it, center, normal, tree,
(1.0/3.0) * PI, 7);
(1.0/3.0) * CGAL_PI, 7);
sdf_values.insert(std::pair<Facet_handle, FT>(facet_it, sdf));
}
normalize_sdf_values();
@ -108,7 +108,7 @@ public:
FT calculate_sdf_value_of_facet(const Facet_handle& facet, const Point& center,
const Vector& normal_const, const Tree& tree, double half_cone_angle,
int ray_count_sqrt) const {
Kernel::Plane_3 plane(center, normal_const);
typename Kernel::Plane_3 plane(center, normal_const);
Vector v1 = plane.base1();
Vector v2 = plane.base2();
v1 = v1 / CGAL::sqrt(v1.squared_length());
@ -130,7 +130,7 @@ public:
double picking_1 = i / (double) (ray_count_sqrt-1);
double picking_2 = j / (double) (ray_count_sqrt-1);
double R = picking_1;
double Q = 2 * picking_2 * PI;
double Q = 2 * picking_2 * CGAL_PI;
Vector random_vector = (v1 * (R * cos(Q))) + (v2 * (R * sin(Q)));
double dist_to_center = R;
//double w1 = (i - mid_point)/(mid_point);
@ -149,7 +149,7 @@ public:
}
double angle = atan(dist_to_center / normal_distance);
FT weight = FT(exp(-0.5 * (pow(angle / angle_st_dev, 2))));
FT weight = FT(exp(-0.5 * (square(angle / angle_st_dev))));
ray_weights.push_back(weight);
ray_distances.push_back(min_distance);
@ -179,15 +179,15 @@ public:
}
}
for(std::vector<FT>::iterator dist_it = ray_distances.begin();
for(typename std::vector<FT>::iterator dist_it = ray_distances.begin();
dist_it != ray_distances.end(); ++dist_it) {
FT dif = (*dist_it) - median_sdf;
st_dev += dif * dif;
}
st_dev = CGAL::sqrt(st_dev / (ray_distances.size()));
std::vector<FT>::iterator w_it = ray_weights.begin();
for(std::vector<FT>::iterator dist_it = ray_distances.begin();
typename std::vector<FT>::iterator w_it = ray_weights.begin();
for(typename std::vector<FT>::iterator dist_it = ray_distances.begin();
dist_it != ray_distances.end(); ++dist_it, ++w_it) {
if(fabs((*dist_it) - median_sdf) > st_dev) {
continue;
@ -203,12 +203,13 @@ public:
std::list<Object_and_primitive_id> intersections;
tree.all_intersections(ray, std::back_inserter(intersections));
Vector min_i_ray;
Tree::Primitive_id min_id;
typename Tree::Primitive_id min_id;
is_found = false;
for(std::list<Object_and_primitive_id>::iterator op_it = intersections.begin();
for(typename std::list<Object_and_primitive_id>::iterator op_it =
intersections.begin();
op_it != intersections.end() ; ++op_it) {
CGAL::Object object = op_it->first;
Tree::Primitive_id id = op_it->second;
typename Tree::Primitive_id id = op_it->second;
Point i_point;
if(id == facet) {
continue; //Since center is located on related facet, we should skip it if there is an intersection with it.
@ -240,12 +241,13 @@ public:
}
void normalize_sdf_values() {
//SL: use CGAL::min_max_element
FT max_value = std::max_element(sdf_values.begin(), sdf_values.end(),
compare_pairs<Face_value_map::value_type>())->second;
compare_pairs<typename Face_value_map::value_type>())->second;
FT min_value = std::min_element(sdf_values.begin(), sdf_values.end(),
compare_pairs<Face_value_map::value_type>())->second;
compare_pairs<typename Face_value_map::value_type>())->second;
FT max_min_dif = max_value - min_value;
for(Face_value_map::iterator pair_it = sdf_values.begin();
for(typename Face_value_map::iterator pair_it = sdf_values.begin();
pair_it != sdf_values.end(); ++pair_it) {
FT linear_normalized = (pair_it->second - min_value) / max_min_dif;
double log_normalized = log(CGAL::to_double(linear_normalized) *
@ -256,10 +258,11 @@ public:
void smooth_sdf_values() {
Face_value_map smoothed_sdf_values;
for(Face_value_map::iterator pair_it = sdf_values.begin();
for(typename Face_value_map::iterator pair_it = sdf_values.begin();
pair_it != sdf_values.end(); ++pair_it) {
Facet_handle f = pair_it->first;
Facet::Halfedge_around_facet_circulator facet_circulator = f->facet_begin();
typename Facet::Halfedge_around_facet_circulator facet_circulator =
f->facet_begin();
FT total_neighbor_sdf = FT(0.0);
do {
total_neighbor_sdf += sdf_values[facet_circulator->opposite()->facet()];
@ -306,6 +309,5 @@ public:
};
} //namespace CGAL
#undef LOG_5
#undef PI
#undef NORMALIZATION_ALPHA
#endif //CGAL_SURFACE_MESH_SEGMENTATION_H