mirror of https://github.com/CGAL/cgal
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@ -21,7 +21,7 @@ public:
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// The number type. It must be `CopyConstructible` and `DefaultConstructible`,
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// The number type. It must be `CopyConstructible` and `DefaultConstructible`,
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// and be constructible from `double`.
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// and be constructible from `double`.
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typdef unspecified_type FT;
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typedef unspecified_type FT;
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/// The 3D point type. It must be `CopyConstructible` and `DefaultConstructible`,
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/// The 3D point type. It must be `CopyConstructible` and `DefaultConstructible`,
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/// and have a constructor with three parameters of a type constructibe from `double`.
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/// and have a constructor with three parameters of a type constructibe from `double`.
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@ -43,10 +43,10 @@ public:
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/// Functor with operator: `Vector_3 operator()(Vector_3 v, Vector_3 w) const`.
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/// Functor with operator: `Vector_3 operator()(Vector_3 v, Vector_3 w) const`.
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typedef unspecified_type Construct_cross_product_vector_3;
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typedef unspecified_type Construct_cross_product_vector_3;
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/// Functor with operator: `double operator()(Vector_3 v, Vector_3 w) const`.
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/// Functor with operator: `FT operator()(Vector_3 v, Vector_3 w) const`.
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typedef unspecified_type Compute_scalar_product_3;
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typedef unspecified_type Compute_scalar_product_3;
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/// Functor with operator: `double operator()(Point_3 p, Point_3 q) const`.
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/// Functor with operator: `FT operator()(Point_3 p, Point_3 q) const`.
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typedef unspecified_type Compute_squared_distance_3;
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typedef unspecified_type Compute_squared_distance_3;
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@ -740,7 +740,7 @@ struct Base_helper<TriangleMesh, Traits, Intrinsic_Delaunay, LA, VertexPointMap>
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* time after changes of the set of sources.
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* time after changes of the set of sources.
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*
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*
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* \tparam TriangleMesh a triangulated surface mesh, model of `FaceListGraph` and `HalfedgeListGraph`
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* \tparam TriangleMesh a triangulated surface mesh, model of `FaceListGraph` and `HalfedgeListGraph`
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* \tparam Mode must be `Intrinsic_Delaunay` to indicatethat an intrinsic Delaunay triangulation is internally constructed ()
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* \tparam Mode must be `Intrinsic_Delaunay` to indicate that an intrinsic Delaunay triangulation is internally constructed
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* or `Direct`to indicate that the input mesh should be used as is.
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* or `Direct`to indicate that the input mesh should be used as is.
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* If `Intrinsic_Delaunay` the type `TriangleMesh` must have an internal property for `vertex_point`
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* If `Intrinsic_Delaunay` the type `TriangleMesh` must have an internal property for `vertex_point`
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* and its value type must be the same as the value type of `VertexPointMap`.
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* and its value type must be the same as the value type of `VertexPointMap`.
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