mirror of https://github.com/CGAL/cgal
Add averaging to nearest neighbor benchmark to produce smoother plots
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@ -29,6 +29,8 @@ using std::chrono::microseconds;
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int main(int argc, char **argv) {
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int num_runs = 100;
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size_t k = 10;
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// Set output file
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@ -36,11 +38,19 @@ int main(int argc, char **argv) {
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file.open((argc > 1) ? argv[1] : "../nearest_neighbor_benchmark.csv");
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// Add header for CSV
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file << "Number of Points,Octree,kDTree,Naive \n";
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file << "Number of Points,Octree,kDTree \n";
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// Perform tests for various dataset sizes
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for (size_t num_points = 100; num_points < 100000; num_points *= 1.05) {
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// We want the average of several runs for each point count, for cleaner results
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float octreeAverage = 0;
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float kdtreeAverage = 0;
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float naiveAverage = 0;
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// Repeat the tests, generating a new point set for each run
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for (int i = 0; i < num_runs; ++i) {
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// Create a collection of the right number of points
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auto points = generate<Kernel>(num_points);
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@ -59,32 +69,32 @@ int main(int argc, char **argv) {
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);
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// Time how long it takes to find neighbors using a naive approach
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auto naiveTime = bench<microseconds>(
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[&] {
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std::vector<Point> nearest_neighbors;
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// Iterate over every point
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for (auto &point : points.points()) {
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// Find out how this point ranks in comparison with other points we've saved
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auto iter = nearest_neighbors.begin();
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for (; iter < nearest_neighbors.end() &&
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CGAL::squared_distance(point, search_point) <
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CGAL::squared_distance(*iter, search_point);
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iter++) {}
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// Add the point to the list (it'll usually be at the end)
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nearest_neighbors.insert(iter, point);
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// Never keep more than k neighbors
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if (nearest_neighbors.size() > k)
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nearest_neighbors.resize(k);
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}
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}
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);
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// auto naiveTime = bench<microseconds>(
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// [&] {
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//
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// std::vector<Point> nearest_neighbors;
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//
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// // Iterate over every point
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// for (auto &point : points.points()) {
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//
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// // Find out how this point ranks in comparison with other points we've saved
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// auto iter = nearest_neighbors.begin();
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// for (; iter < nearest_neighbors.end() &&
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// CGAL::squared_distance(point, search_point) <
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// CGAL::squared_distance(*iter, search_point);
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// iter++) {}
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//
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// // Add the point to the list (it'll usually be at the end)
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// nearest_neighbors.insert(iter, point);
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//
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// // Never keep more than k neighbors
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// if (nearest_neighbors.size() > k)
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// nearest_neighbors.resize(k);
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//
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// }
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//
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// }
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// );
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// Build the octree from points (this had to be done second because it rearranges the point set)
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Octree octree(points, points.point_map());
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@ -98,10 +108,20 @@ int main(int argc, char **argv) {
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}
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);
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// Incorporate our results into the average
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octreeAverage += (float) octreeTime.count() / (float) num_runs;
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kdtreeAverage += (float) kdtreeTime.count() / (float) num_runs;
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// naiveAverage += (float) naiveTime.count() / (float) num_runs;
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// A simple progress indication
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std::cout << ".";
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}
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file << num_points << ",";
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file << octreeTime.count() << ",";
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file << kdtreeTime.count() << ",";
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file << naiveTime.count() << "\n";
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file << octreeAverage << ",";
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file << kdtreeAverage << ",";
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// file << naiveAverage << ",";
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file << "\n";
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std::cout << num_points << std::endl;
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@ -14,4 +14,4 @@ set ylabel "Time (us)"
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set key autotitle columnhead
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set datafile separator ","
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plot for [col=2:4] 'nearest_neighbor_benchmark.csv' using 1:col
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plot for [col=2:10] 'nearest_neighbor_benchmark.csv' using 1:col
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@ -26,19 +26,20 @@ CGAL::Point_set_3<typename Kernel::Point_3> generate(size_t num_points = 1) {
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}
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template<typename Time_unit>
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Time_unit bench(const std::function<void(void)>& f) {
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Time_unit bench(const std::function<void(void)> &f, size_t repetitions = 1) {
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// Start the timer
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auto start = std::chrono::high_resolution_clock::now();
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// Run the function being benchmarked
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// Run the function being benchmarked as many times as requested
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for (int i = 0; i < repetitions; ++i)
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f();
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// End the timer
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auto end = std::chrono::high_resolution_clock::now();
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// Return the elapsed time
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return std::chrono::duration_cast<Time_unit>(end - start);
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return std::chrono::duration_cast<Time_unit>(end - start) / repetitions;
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}
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#endif //OCTREE_UTIL_H
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