mirror of https://github.com/CGAL/cgal
include license header
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#ifndef CGAL_CONSTRAINED_DELAUNAY_TRIANGULATION_CELL_BASE_3_H
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#define CGAL_CONSTRAINED_DELAUNAY_TRIANGULATION_CELL_BASE_3_H
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#include <CGAL/license/Constrained_triangulation_3.h>
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#include <CGAL/Constrained_Delaunay_triangulation_cell_data_3.h>
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#include <CGAL/Triangulation_cell_base_3.h>
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#ifndef CGAL_CONSTRAINED_DELAUNAY_TRIANGULATION_VERTEX_BASE_3_H
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#define CGAL_CONSTRAINED_DELAUNAY_TRIANGULATION_VERTEX_BASE_3_H
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#include <CGAL/license/Constrained_triangulation_3.h>
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#include <CGAL/Triangulation_vertex_base_3.h>
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#include <CGAL/Constrained_Delaunay_triangulation_vertex_data_3.h>
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#include <CGAL/SMDS_3/io_signature.h>
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#ifndef CGAL_CDT_3_DEBUG_IO_H
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#define CGAL_CDT_3_DEBUG_IO_H
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#include <ostream>
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#include <CGAL/license/Constrained_triangulation_3.h>
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#include <CGAL/boost/graph/IO/OFF.h>
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#include <CGAL/Surface_mesh.h>
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#include <CGAL/Polygon_mesh_processing/orient_polygon_soup.h>
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#include <CGAL/Polygon_mesh_processing/repair_polygon_soup.h>
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#include <CGAL/Polygon_mesh_processing/polygon_soup_to_polygon_mesh.h>
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#include <ostream>
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namespace CGAL {
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template <typename Tr, typename Facets>
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