mirror of https://github.com/CGAL/cgal
Scene c3t3 change: Draw interior edges with the color (darker) of the material instead of black.
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@ -18,8 +18,18 @@
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#include <QGLViewer/qglviewer.h>
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namespace {
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void CGALglcolor(QColor c)
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void CGALglcolor(QColor c, int dv = 0)
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{
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if ( 0 != dv )
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{
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// workaround for Qt-4.2.
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#if QT_VERSION < 0x040300
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# define darker dark
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#endif
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c = c.darker(dv);
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#undef darker
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}
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::glColor4f(c.red()/255.0, c.green()/255.0, c.blue()/255.0, c.alpha()/255.0);
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}
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}
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@ -218,14 +228,6 @@ Scene_c3t3_item::direct_draw(int mode) const {
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::glEnd();
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::glBegin(GL_TRIANGLES);
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// workaround for Qt-4.2.
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#if QT_VERSION < 0x040300
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# define darker dark
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#endif
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if(mode != DRAW_EDGES) {
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CGALglcolor(this->color().darker(150));
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}
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#undef darker
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for(Tr::Finite_cells_iterator
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cit = c3t3().triangulation().finite_cells_begin(),
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end = c3t3().triangulation().finite_cells_end();
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@ -252,35 +254,20 @@ Scene_c3t3_item::direct_draw(int mode) const {
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sb != sa || sc != sa || sd != sa)
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{
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if(mode != DRAW_EDGES) {
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CGALglcolor(d->colors[cit->subdomain_index()].darker(150));
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CGALglcolor(d->colors[cit->subdomain_index()],150);
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}
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else
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{
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CGALglcolor(d->colors[cit->subdomain_index()],250);
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}
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draw_triangle(pa, pb, pc);
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draw_triangle(pa, pb, pd);
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draw_triangle(pa, pc, pd);
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draw_triangle(pb, pc, pd);
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}
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// for(int i = 0; i < 4; ++i) {
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// if(c3t3().is_in_complex(cit, i)) continue;
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// const Point_3& pa = cit->vertex((i+1)&3)->point();
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// const Point_3& pb = cit->vertex((i+2)&3)->point();
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// const Point_3& pc= cit->vertex((i+3)&3)->point();
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// typedef Kernel::Oriented_side Side;
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// using CGAL::ON_ORIENTED_BOUNDARY;
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// const Side sa = plane.oriented_side(pa);
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// const Side sb = plane.oriented_side(pb);
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// const Side sc = plane.oriented_side(pc);
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// if( sa == ON_ORIENTED_BOUNDARY ||
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// sb == ON_ORIENTED_BOUNDARY ||
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// sc == ON_ORIENTED_BOUNDARY ||
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// sb != sa || sc != sa )
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// {
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// draw_triangle(pa, pb, pc);
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// }
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// }
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}
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::glEnd();
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if(!two_side)
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::glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_FALSE);
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if(lighting)
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