document msvc2015 support

This commit is contained in:
Sébastien Loriot 2015-09-11 10:42:57 +02:00
parent c41e558f66
commit 470e96e75c
2 changed files with 5 additions and 2 deletions

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@ -159,7 +159,7 @@ In order to build the \cgal libraries, you need a \cpp compiler.
|\sc{Gnu} `g++` 4.1 or later\cgalFootnote{<A HREF="http://gcc.gnu.org/">`http://gcc.gnu.org/`</A>} | Linux / MacOS X |
| | \sc{MS} Windows 95/98/2000/XP/NT4 |
| \sc{Intel} `C++` 15.0\cgalFootnote{<A HREF="http://software.intel.com/en-us/intel-compilers/">`http://software.intel.com/en-us/intel-compilers/`</A>} | Linux |
|\sc{MS} Visual `C++` 10.0, 11.0, 12.0 (\sc{Visual Studio} 2010, 2012, and 2013)\cgalFootnote{<A HREF="http://msdn.microsoft.com/en-us/vstudio/">`http://msdn.microsoft.com/en-us/vstudio/`</A>} | \sc{MS} Windows 95/98/2000/XP/NT4/Vista/7/8 |
|\sc{MS} Visual `C++` 10.0, 11.0, 12.0, 14.0 (\sc{Visual Studio} 2010, 2012, 2013, and 2015)\cgalFootnote{<A HREF="http://msdn.microsoft.com/en-us/vstudio/">`http://msdn.microsoft.com/en-us/vstudio/`</A>} | \sc{MS} Windows 95/98/2000/XP/NT4/Vista/7/8 |
| `Clang` \cgalFootnote{<A HREF="http://clang.llvm.org/">`http://clang.llvm.org/`</A>} compiler version 3.5 and 3.6.2 | Linux / MacOS X |
| Apple `Clang` compiler version 6.0 and 4.2 | MacOS X |

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@ -135,7 +135,10 @@ and <code>src/</code> directories).
<li>The code of the 3D demos now use modern OpenGL, with shaders,
instead of the fixed pipeline API of OpenGL-1.</li>
<li>Initial support of the Microsoft Windows Visual C++ compiler 2015
(VC14).</li>
(VC14). However, since this compiler is not officially supported by
Intel TBB 4.4 and QT 5.5 (the latest versions available at the time of this
release), the parallelism features of CGAL and Qt5 demos will not work.
</li>
</ul>
<h3>General</h3>