diff --git a/GraphicsView/demo/Triangulation_2/Constrained_Delaunay_triangulation_2.cpp b/GraphicsView/demo/Triangulation_2/Constrained_Delaunay_triangulation_2.cpp index ca7d891dc77..a405db0795e 100644 --- a/GraphicsView/demo/Triangulation_2/Constrained_Delaunay_triangulation_2.cpp +++ b/GraphicsView/demo/Triangulation_2/Constrained_Delaunay_triangulation_2.cpp @@ -162,9 +162,6 @@ MainWindow::MainWindow() this->graphicsView->setScene(&scene); this->graphicsView->setMouseTracking(true); - // Uncomment the following line to get antialiasing by default. -// actionUse_Antialiasing->setChecked(true); - // Turn the vertical axis upside down this->graphicsView->matrix().scale(1, -1); diff --git a/GraphicsView/demo/Triangulation_2/Delaunay_triangulation_2.cpp b/GraphicsView/demo/Triangulation_2/Delaunay_triangulation_2.cpp index 6f207112ee1..96191ff7247 100644 --- a/GraphicsView/demo/Triangulation_2/Delaunay_triangulation_2.cpp +++ b/GraphicsView/demo/Triangulation_2/Delaunay_triangulation_2.cpp @@ -145,9 +145,6 @@ MainWindow::MainWindow() this->graphicsView->setScene(&scene); this->graphicsView->setMouseTracking(true); - // Uncomment the following line to get antialiasing by default. -// actionUse_Antialiasing->setChecked(true); - // Turn the vertical axis upside down this->graphicsView->matrix().scale(1, -1); diff --git a/GraphicsView/src/CGALQt4/DemosMainWindow.cpp b/GraphicsView/src/CGALQt4/DemosMainWindow.cpp index 56d143036fc..04337cd6691 100644 --- a/GraphicsView/src/CGALQt4/DemosMainWindow.cpp +++ b/GraphicsView/src/CGALQt4/DemosMainWindow.cpp @@ -91,6 +91,7 @@ DemosMainWindow::setupOptionsMenu(QMenu* menuOptions) this, SLOT(setUseAntialiasing(bool))); connect(actionUse_OpenGL, SIGNAL(toggled(bool)), this, SLOT(setUseOpenGL(bool))); + actionUse_Antialiasing->setChecked(true); } void