diff --git a/Packages/Snap_rounding_2/doc_tex/Snap_rounding_2/snap.tex b/Packages/Snap_rounding_2/doc_tex/Snap_rounding_2/snap.tex index 66273906701..14555760e17 100644 --- a/Packages/Snap_rounding_2/doc_tex/Snap_rounding_2/snap.tex +++ b/Packages/Snap_rounding_2/doc_tex/Snap_rounding_2/snap.tex @@ -23,13 +23,13 @@ \section{Introduction} Snap Rounding (SR, for short) is a well known method for converting arbitrary-precision arrangements of segments into a fixed-precision -representation \cite{gght-srlse-97, gm-rad-98, cgal:h-psifp-99}. In +representation \cite{gght-srlse-97, gm-rad-98, h-psifp-99}. In the study of robust geometric computing, it can be classified as a finite precision approximation technique. Iterated Snap Rounding (ISR, for short) is a modification of SR in which each vertex is at least half-the-width-of-a-pixel away from any non-incident edge -\cite{hp-isr-02}. This package supports both methods. Algorithmic -details and experimental results are given in \cite{hp-isr-02}. +\cite{cgal:hp-isr-02}. This package supports both methods. Algorithmic +details and experimental results are given in \cite{cgal:hp-isr-02}. \begin{figure} \begin{ccTexOnly} @@ -78,7 +78,7 @@ the results of SR and ISR on the same input. \section{Terms and Software Design} Our package supports both schemes, implementing the algorithm -described in \cite{hp-isr-02}. +described in \cite{cgal:hp-isr-02}. Although the paper only describes an algorithm for ISR, it is easy to derive an algorithm for SR, by performing only the first rounding level for each segment. diff --git a/Packages/Snap_rounding_2/doc_tex/Snap_rounding_2_ref/snap_ref.tex b/Packages/Snap_rounding_2/doc_tex/Snap_rounding_2_ref/snap_ref.tex index 6e890cfe3ef..c9cc76883f7 100644 --- a/Packages/Snap_rounding_2/doc_tex/Snap_rounding_2_ref/snap_ref.tex +++ b/Packages/Snap_rounding_2/doc_tex/Snap_rounding_2_ref/snap_ref.tex @@ -22,13 +22,13 @@ Snap Rounding (SR, for short) is a well known method for converting arbitrary-precision arrangements of segments into a fixed-precision -representation \cite{gght-srlse-97, gm-rad-98, cgal:h-psifp-99}. In +representation \cite{gght-srlse-97, gm-rad-98, h-psifp-99}. In the study of robust geometric computing, it can be classified as a finite precision approximation technique. Iterated Snap Rounding (ISR, for short) is a modification of SR in which each vertex is at least half-the-width-of-a-pixel away from any non-incident edge -\cite{hp-isr-02}. This package supports both methods. Algorithmic -details and experimental results are given in \cite{hp-isr-02}. +\cite{cgal:hp-isr-02}. This package supports both methods. Algorithmic +details and experimental results are given in \cite{cgal:hp-isr-02}. Given a finite collection $\S$ of segments in the plane, the arrangement of $\S$ denoted $\A(\S)$ is the subdivision of the plane @@ -50,7 +50,7 @@ pixel in the grid used for rounding. ISR is a modification of SR which makes a vertex and a non-incident edge well separated (the distance between each is at least half-the-width-of-a-pixel). However, the guaranteed quality of the approximation in ISR degrades. For more -details on ISR see \cite{hp-isr-02}. +details on ISR see \cite{cgal:hp-isr-02}. The traits used here must support arbitrary-precision number type as this is a basic requirement of SR.