diff --git a/Benchmark_instances/doc_tex/Benchmark_instances/Surface.tex b/Benchmark_instances/doc_tex/Benchmark_instances/Surface.tex index a24a09b4909..18462393853 100644 --- a/Benchmark_instances/doc_tex/Benchmark_instances/Surface.tex +++ b/Benchmark_instances/doc_tex/Benchmark_instances/Surface.tex @@ -1,5 +1,7 @@ \section{Surface\label{bi_sec:Surface}} +The data sets for surfaces consists of families of quadrics. + \subsection{Quadrics\label{bi_ssec:Quadrics}} In non-linear computation geometry quadrics are the first non-trivial @@ -8,11 +10,11 @@ curve analyses, arrangement, or lower envelope computation we give three different kinds of families of quadrics: \begin{itemize} \item Random arbitrary quadrics\\ -\ccBenchmarkInstance{benchmark/data/Surface/Quadrics/random/Quadrics/*.bff} +\ccBenchmarkInstance{data/Surface/Quadrics/random/Quadrics/*.bff} \item Random ellipsoids -\ccBenchmarkInstance{benchmark/data/Surface/Quadrics/random/Ellipsoids/*.bff} +\ccBenchmarkInstance{data/Surface/Quadrics/random/Ellipsoids/*.bff} \item Random non-ellipsoids -\ccBenchmarkInstance{benchmark/data/Surface/Quadrics/random/Non-Ellipsoids/*.bff} +\ccBenchmarkInstance{data/Surface/Quadrics/random/Non-Ellipsoids/*.bff} \end{itemize} Each family consists of instances of different numbers of quadrics. The