From 4e487f3b1c64c342ce2002e54561b9e30d13ca9e Mon Sep 17 00:00:00 2001 From: Mariette Yvinec Date: Tue, 28 Sep 1999 16:51:34 +0000 Subject: [PATCH] Changed name of some iterators variables to avoid multiply defined stuff with M$VC++ --- .../Triangulation_default_data_structure_2.h | 56 ++++++++++--------- 1 file changed, 30 insertions(+), 26 deletions(-) diff --git a/Packages/Triangulation_2/include/CGAL/Triangulation_default_data_structure_2.h b/Packages/Triangulation_2/include/CGAL/Triangulation_default_data_structure_2.h index 5f95c00f25e..ab24b046ec1 100644 --- a/Packages/Triangulation_2/include/CGAL/Triangulation_default_data_structure_2.h +++ b/Packages/Triangulation_2/include/CGAL/Triangulation_default_data_structure_2.h @@ -841,10 +841,10 @@ is_valid(bool verbose, int level) const // vertex count int vertex_count = 0; - for(Vertex_iterator it = vertices_begin(); it != vertices_end(); - ++it) { - CGAL_triangulation_assertion( it->face() != NULL); - result = result && it->is_valid(verbose,level); + for(Vertex_iterator vit = vertices_begin(); vit != vertices_end(); + ++vit) { + CGAL_triangulation_assertion( vit->face() != NULL); + result = result && vit->is_valid(verbose,level); CGAL_triangulation_assertion( result ); ++vertex_count; } @@ -853,13 +853,13 @@ is_valid(bool verbose, int level) const //edge count int edge_count = 0; - for(Edge_iterator it = edges_begin(); it != edges_end(); ++it) { + for(Edge_iterator eit = edges_begin(); eit != edges_end(); ++eit) { ++edge_count; } // face count int face_count = 0; - for(Face_iterator it = faces_begin(); it != faces_end(); ++it) { + for(Face_iterator fit = faces_begin(); fit != faces_end(); ++fit) { ++face_count; } @@ -967,18 +967,18 @@ copy_tds(const Tds &tds, const Vertex* v) } // link each vertex to a face - for( Vertex_iterator it = tds.vertices_begin(); - it != tds.vertices_end() ; ++it) { - v2 = (Vertex*) V[&(*it)]; - v2->set_face( (Face*) F[it->face()] ); + for( Vertex_iterator vit = tds.vertices_begin(); + vit != tds.vertices_end() ; ++vit) { + v2 = (Vertex*) V[&(*vit)]; + v2->set_face( (Face*) F[vit->face()] ); } // hook neighbor of the faces - for( Iterator_base ib = tds.iterator_base_begin(); - ib != tds.iterator_base_end(); ++ib){ + for( Iterator_base ibb = tds.iterator_base_begin(); + ibb != tds.iterator_base_end(); ++ibb){ for(int j = 0; j <= tds.dimension(); ++j){ - f2 = (Face*) F[&(*ib)]; - f2->set_neighbor(j, (Face*) F[ib->neighbor(j)] ); + f2 = (Face*) F[&(*ibb)]; + f2->set_neighbor(j, (Face*) F[ibb->neighbor(j)] ); } } @@ -1162,22 +1162,26 @@ file_input( std::istream& is, bool skip_first) // Creation of the faces int index; - for(i = 0; i < m; ++i) { - F[i] = new Face() ; - for(int j = 0; j < dimension()+1; ++j){ - is >> index; - F[i]->set_vertex(j, V[index]); - // The face pointer of vertices is set too often, - // but otherwise we had to use a further map - V[index]->set_face(F[i]); + { + for(i = 0; i < m; ++i) { + F[i] = new Face() ; + for(int j = 0; j < dimension()+1; ++j){ + is >> index; + F[i]->set_vertex(j, V[index]); + // The face pointer of vertices is set too often, + // but otherwise we had to use a further map + V[index]->set_face(F[i]); + } } } // Setting the neighbor pointers - for(i = 0; i < m; ++i) { - for(int j = 0; j < dimension()+1; ++j){ - is >> index; - F[i]->set_neighbor(j, F[index]); + { + for(i = 0; i < m; ++i) { + for(int j = 0; j < dimension()+1; ++j){ + is >> index; + F[i]->set_neighbor(j, F[index]); + } } }