mirror of https://github.com/CGAL/cgal
modified this node
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ca9b71dc67
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@ -35,8 +35,6 @@
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#include <qgl.h>
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#include <qgl.h>
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#include <Inventor/SbLinear.h>
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#include <Inventor/SbLinear.h>
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#include <Inventor/SbBox.h>
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#include <Inventor/SbBox.h>
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#include <Inventor/SoPickedPoint.h>
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#include <Inventor/actions/SoRayPickAction.h>
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#include <Inventor/SoPrimitiveVertex.h>
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#include <Inventor/SoPrimitiveVertex.h>
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#include <Inventor/elements/SoGLLazyElement.h>
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#include <Inventor/elements/SoGLLazyElement.h>
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#include <Inventor/elements/SoGLTextureCoordinateElement.h>
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#include <Inventor/elements/SoGLTextureCoordinateElement.h>
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@ -52,8 +50,6 @@
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#include <Inventor/nodes/SoNode.h>
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#include <Inventor/nodes/SoNode.h>
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#include <Inventor/nodes/SoNonIndexedShape.h>
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#include <Inventor/nodes/SoNonIndexedShape.h>
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#include "SoPolyhedronDetail.h"
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template <class Kernel>
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template <class Kernel>
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class Node_tetrahedron_3 : public SoNonIndexedShape{
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class Node_tetrahedron_3 : public SoNonIndexedShape{
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@ -88,7 +84,7 @@ public:
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} while (0);
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} while (0);
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} while (0);
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} while (0);
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}; // Initializes this class
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}; // Initializes this class
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Node_tetrahedron_3() : t(t_temp){
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Node_tetrahedron_3(){
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do {
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do {
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Node_tetrahedron_3::classinstances++;
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Node_tetrahedron_3::classinstances++;
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// Catch attempts to use a node class which has not been initialized.
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// Catch attempts to use a node class which has not been initialized.
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@ -105,7 +101,7 @@ public:
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this->isBuiltIn = FALSE;
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this->isBuiltIn = FALSE;
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} while (0);
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} while (0);
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}; // The constructor
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}; // The constructor
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Node_tetrahedron_3(Tetrahedron &T) : t(T){
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Node_tetrahedron_3(Tetrahedron *T) : t(T){
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do {
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do {
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Node_tetrahedron_3::classinstances++;
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Node_tetrahedron_3::classinstances++;
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// Catch attempts to use a node class which has not been initialized.
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// Catch attempts to use a node class which has not been initialized.
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@ -194,10 +190,10 @@ protected:
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Point_3 p0, p1, p2, p3;
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Point_3 p0, p1, p2, p3;
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if(t.orientation() == CGAL::NEGATIVE){
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if(t->orientation() == CGAL::NEGATIVE){
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p0 = t[0]; p1 = t[2]; p2 = t[1]; p3 = t[3];
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p0 = (*t)[0]; p1 = (*t)[2]; p2 = (*t)[1]; p3 = (*t)[3];
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} else {
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} else {
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p0 = t[0]; p1 = t[1]; p2 = t[2]; p3 = t[3];
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p0 = (*t)[0]; p1 = (*t)[1]; p2 = (*t)[2]; p3 = (*t)[3];
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}
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}
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glPushMatrix();
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glPushMatrix();
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@ -253,18 +249,18 @@ protected:
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SbBox3f &box, SbVec3f ¢er){
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SbBox3f &box, SbVec3f ¢er){
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Kernel::FT xmin = 0, ymin = 0, zmin = 0, xmax = 0, ymax = 0, zmax = 0;
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Kernel::FT xmin = 0, ymin = 0, zmin = 0, xmax = 0, ymax = 0, zmax = 0;
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for(int i=0; i<4; i++){
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for(int i=0; i<4; i++){
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if(t.vertex(i).x() < xmin)
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if(t->vertex(i).x() < xmin)
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xmin = t.vertex(i).x();
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xmin = t->vertex(i).x();
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if(t.vertex(i).y() < ymin)
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if(t->vertex(i).y() < ymin)
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ymin = t.vertex(i).y();
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ymin = t->vertex(i).y();
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if(t.vertex(i).z() < zmin)
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if(t->vertex(i).z() < zmin)
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zmin = t.vertex(i).z();
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zmin = t->vertex(i).z();
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if(t.vertex(i).x() > xmax)
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if(t->vertex(i).x() > xmax)
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xmax = t.vertex(i).x();
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xmax = t->vertex(i).x();
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if(t.vertex(i).y() > ymax)
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if(t->vertex(i).y() > ymax)
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ymax = t.vertex(i).y();
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ymax = t->vertex(i).y();
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if(t.vertex(i).z() > zmax)
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if(t->vertex(i).z() > zmax)
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zmax = t.vertex(i).z();
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zmax = t->vertex(i).z();
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}
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}
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SbVec3f min, max;
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SbVec3f min, max;
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@ -361,9 +357,7 @@ protected:
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private:
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private:
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virtual ~Node_tetrahedron_3(){}; //The destructor
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virtual ~Node_tetrahedron_3(){}; //The destructor
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Tetrahedron &t;
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Tetrahedron *t;
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Tetrahedron t_temp;
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};
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};
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template<class Tetrahedron_3>
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template<class Tetrahedron_3>
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