Spelling corrections

Spelling correction `a edge` to `an edge`
This commit is contained in:
albert-github 2023-07-06 18:04:38 +02:00
parent 6098856af6
commit 5673ccfc71
9 changed files with 9 additions and 9 deletions

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@ -33,7 +33,7 @@ namespace CGAL {
/*!
* \ingroup PkgAABBTreeRef
* Primitive type for a edge of a polyhedral surface.
* Primitive type for an edge of a polyhedral surface.
* It wraps an `edge_descriptor` into a 3D segment.
* The class model of `HalfedgeGraph` from which the primitive is built should not be deleted
* while the AABB tree holding the primitive is in use.

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@ -42,7 +42,7 @@ namespace CGAL {
* <a href="https://www.boost.org/doc/libs/release/libs/graph/doc/filtered_graph.html"><code>boost::filtered_graph</code></a>,
* this class only requires a way to access the selected faces and will automatically select the
* edges/halfedges and vertices present in the adapted graph. A vertex is selected if it is incident to at least one
* selected face. A edge is selected if it is incident to at least a selected face. A halfedge is selected if its edge
* selected face. An edge is selected if it is incident to at least a selected face. A halfedge is selected if its edge
* is selected.
*
* Since this class is a model of the `FaceGraph` concept, there is a restriction on the set of selected faces:

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@ -1103,7 +1103,7 @@ public: //--------------------------------------------------- property handling
{
return Halfedge_property<T>(hprops_.add<T>(name, t));
}
/** add a edge property of type \c T with name \c name and default value \c t.
/** add an edge property of type \c T with name \c name and default value \c t.
fails if a property named \c name exists already, since the name has to be unique.
in this case it returns an invalid property */
template <class T> Edge_property<T> add_edge_property(const std::string& name, const T t=T())

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@ -159,7 +159,7 @@ public:
const Direction& d, bool& collinear) const
/*{\Xop returns a halfedge |e| bounding a wedge in between two
neighbored edges in the adjacency list of |v| which contains |d|.
If |d| extends along a edge then |e| is this edge. If |d| extends
If |d| extends along an edge then |e| is this edge. If |d| extends
into the interior of such a wedge then |e| is the first edge hit
when |d| is rotated clockwise. \precond |v| is not isolated.}*/
{ CGAL_NEF_TRACEN("out_wedge "<<PV(v));

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@ -169,7 +169,7 @@ class SNC_simplify_base : public SNC_decorator<SNC_structure> {
}
bool is_part_of_edge(Vertex_handle v) {
/* determines if a vertex v is part of a edge, checking at its local
/* determines if a vertex v is part of an edge, checking at its local
graph for exactly two antipodal vertices */
SM_decorator SD(&*v);

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@ -119,7 +119,7 @@ public:
bool& collinear) const
/*{\Xop returns a halfedge |e| bounding a wedge in between two
neighbored edges in the adjacency list of |v| which contains |d|.
If |d| extends along a edge then |e| is this edge. If |d| extends
If |d| extends along an edge then |e| is this edge. If |d| extends
into the interior of such a wedge then |e| is the first edge hit
when |d| is rotated clockwise. \precond |v| is not isolated.}*/
{ CGAL_NEF_TRACEN("out_wedge "<<PH(v));

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@ -21,7 +21,7 @@ given in Botsch et al.'s book on polygon mesh processing \cgalCite{botsch2010PMP
A \a polygon \a mesh is a consistent and orientable surface mesh, that can have
one or more boundaries.
The \a faces are simple polygons.
The \a edges are segments. Each edge connects two \a vertices,
The \an edges are segments. Each edge connects two \a vertices,
and is shared by two faces (including the \a null \a face for boundary edges).
A polygon mesh can have any number of connected components, and also some self-intersections.
In this package, a polygon mesh is considered to have the topology of a 2-manifold.

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@ -344,7 +344,7 @@ void Straight_skeleton_builder_2<Gt,Ss,V>::CollectNewEvents( Vertex_handle aNode
// or vertex events (or edge events of course).
//
// Each vertex wavefront (reflex or not) results in one and only one event from a set of possible events.
// It can result in a edge event against the vertex wavefronts emerging from the adjacent vertices (in the current polygon, not
// It can result in an edge event against the vertex wavefronts emerging from the adjacent vertices (in the current polygon, not
// in the input polygon); or it can result in a split event (or vertex event) against any other wavefront in the rest of
// current polygon.

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@ -697,7 +697,7 @@ is_constrained(const vertex_descriptor v) const
}
// Some edges are NOT collapsible: doing so would break the topological consistency of the mesh.
// This function returns true if a edge 'p->q' can be collapsed.
// This function returns true if an edge 'p->q' can be collapsed.
//
// An edge p->q can be collapsed iff it satisfies the "link condition"
// (as described in the "Mesh Optimization" article of Hoppe et al (1993))