changed .C to .cpp in examples

This commit is contained in:
Andreas Fabri 2006-07-09 19:12:11 +00:00
parent b7e95f6617
commit 5c14975e8b
9 changed files with 6 additions and 6 deletions

View File

@ -51,6 +51,6 @@ clean: \
# suffix rules
#---------------------------------------------------------------------#
.C$(OBJ_EXT):
.cpp$(OBJ_EXT):
$(CGAL_CXX) $(CXXFLAGS) $(OBJ_OPT) $<

View File

@ -37,7 +37,7 @@ The following program computes the convex hull of a set of 250 random
points chosen from a sphere of radius 100. It then determines if the
resulting hull is a segment or a polyhedron.
\ccIncludeExampleCode{Convex_hull_3/quickhull_3_ex.C}
\ccIncludeExampleCode{Convex_hull_3/quickhull_3_ex.cpp}
\section{Incremental Convex Hull Construction}
@ -67,7 +67,7 @@ example.
\subsection{Example}
\ccIncludeExampleCode{Convex_hull_3/incremental_hull_3_demo.C}
\ccIncludeExampleCode{Convex_hull_3/incremental_hull_3_demo.cpp}
\section{Dynamic Convex Hull Construction}
\ccIndexSubitem{convex hull, 3D}{dynamic}
@ -86,6 +86,6 @@ infinite vertex of the triangulation are on the convex hull but it may be that
not all of them are vertices of the hull.
\subsection{Example}
\ccIncludeExampleCode{Convex_hull_3/dynamic_hull_3_ex.C}
\ccIncludeExampleCode{Convex_hull_3/dynamic_hull_3_ex.cpp}

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@ -89,7 +89,7 @@ hull is a segment or a polyhedron. Notice that the traits class is not
necessary in the call to \ccc{convex_hull_3} but is used in the definition
of \ccc{Polyhedron_3}.
\ccIncludeExampleCode{Convex_hull_3/quickhull_3_ex.C}
\ccIncludeExampleCode{Convex_hull_3/quickhull_3_ex.cpp}
\ccIndexSubitemEnd{convex hull, 3D}{quickhull}
\ccIndexMainItemEnd{quickhull, 3D}

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@ -68,7 +68,7 @@ worst case and $O(n \log n)$ expected time.
The following example computes the convex hull of a set of 250 random
points chosen uniformly in a sphere of radius 100.
\ccIncludeExampleCode{Convex_hull_3/incremental_hull_3_ex.C}
\ccIncludeExampleCode{Convex_hull_3/incremental_hull_3_ex.cpp}
\ccIndexSubitemEnd{convex hull, 3D}{incremental}
\ccIndexMainItemEnd{convex hull, 3D}