mirror of https://github.com/CGAL/cgal
workaround for VC++
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@ -247,10 +247,12 @@ namespace SphericalFunctors {
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: public SK::Linear_kernel::Equal_3
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#endif
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{
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typedef typename CK::Linear_kernel LK;
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typedef typename SK::Linear_kernel LK;
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typedef typename LK::Equal_3 LK_Equal_3;
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typedef typename LK::Point_3 Point_3;
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typedef typename LK::Direction_3 Direction_3;
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typedef typename LK::Line_3 Line_3;
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typedef typename SK::Circular_arc_point_3 Circular_arc_point_3;
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typedef typename SK::Circle_3 Circle_3;
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@ -268,6 +270,17 @@ namespace SphericalFunctors {
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operator() (const Point_3 &p0,
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const Point_3 &p1) const
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{ return LK_Equal_3()(p0,p1); }
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result_type
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operator() (const Direction_3 &d0,
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const Direction_3 &d1) const
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{ return LK_Equal_3()(d0,d1); }
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result_type
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operator() (const Line_3 &l0,
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const Line_3 &l1) const
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{ return LK_Equal_3()(l0,l1); }
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#endif
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// Our Circle_3 dont have orientation
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