Adjustements in the doc due to Sebastien's report of the small feature submission.

This commit is contained in:
Pedro Machado Manhaes de Castro 2013-10-14 18:09:00 -03:00
parent 79e3ea8ee2
commit 6d7138ab89
2 changed files with 2 additions and 3 deletions

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@ -253,7 +253,7 @@ normalized.
If needed a random radius (with relevant distribution)
is used to put the point inside the ball.
Pedro M. M. de Castro and Alexandru Tifrea coded generators for points in
During Google Summer of Code 2013, Pedro M. M. de Castro and Alexandru Tifrea coded generators for points in
triangle (2D and 3D) and in tetrahedra (3D). Basically, in order to generate
a random point in a \f$N\f$-simplex (a triangle for \f$N = 2\f$, and tetrahedron
for \f$N = 3\f$), we generate numbers \f$a_1,a_2,\ldots,a_N\f$ identically and independently

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@ -2,5 +2,4 @@ Utrecht University (The Netherlands),
ETH Zurich (Switzerland),
INRIA Sophia-Antipolis (France),
Max-Planck-Institute Saarbruecken (Germany),
Tel-Aviv University (Israel),
Universidade Federal de Pernambuco (Brazil).
Tel-Aviv University (Israel).