mirror of https://github.com/CGAL/cgal
Fix c++11 errors
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parent
8ac23b392a
commit
6dccde35ef
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@ -1201,7 +1201,7 @@ private:
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if (m_debugOutput)
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if (m_debugOutput)
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{
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{
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std::cout << "\t Distance to target: " << currentNodeDistance << std::endl;
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std::cout << "\t Distance to target: " << currentNodeDistance << std::endl;
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std::cout << "\t Is there a current occupier? " << (currentOccupier.first != nullptr) << std::endl;
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std::cout << "\t Is there a current occupier? " << (currentOccupier.first != NULL) << std::endl;
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}
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}
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// the relative position of the ray between node.source() and node.target_vertex() and the ray
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// the relative position of the ray between node.source() and node.target_vertex() and the ray
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@ -1329,7 +1329,7 @@ private:
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}
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}
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// If equal times, give priority to vertex sources since it's cleaner and simpler to handle than interval windows
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// If equal times, give priority to vertex sources since it's cleaner and simpler to handle than interval windows
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if (currentClosest.first == nullptr ||
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if (currentClosest.first == NULL ||
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currentClosest.second > currentNodeDistance ||
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currentClosest.second > currentNodeDistance ||
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(currentClosest.second == currentNodeDistance && node->node_type() == Cone_tree_node::VERTEX_SOURCE))
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(currentClosest.second == currentNodeDistance && node->node_type() == Cone_tree_node::VERTEX_SOURCE))
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{
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{
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@ -2070,7 +2070,7 @@ private:
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std::cout << "Prio Queue size = " << m_expansionPriqueue.size() << std::endl;
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std::cout << "Prio Queue size = " << m_expansionPriqueue.size() << std::endl;
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std::cout << "Queue:" << std::endl;
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std::cout << "Queue:" << std::endl;
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auto duplicate_queue = m_expansionPriqueue;
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Expansion_priqueue duplicate_queue = m_expansionPriqueue;
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while(duplicate_queue.size() > 0)
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while(duplicate_queue.size() > 0)
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{
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{
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Cone_expansion_event* event = duplicate_queue.top();
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Cone_expansion_event* event = duplicate_queue.top();
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@ -622,7 +622,7 @@ public:
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{
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{
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FT angle_sum = 0;
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FT angle_sum = 0;
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for(halfedge_descriptor h : halfedges_around_target(v, g))
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BOOST_FOREACH(halfedge_descriptor h, halfedges_around_target(v, g))
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{
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{
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if(is_border(h, g))
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if(is_border(h, g))
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continue;
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continue;
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@ -22,8 +22,8 @@ int main()
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input >> mesh;
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input >> mesh;
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input.close();
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input.close();
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for (Triangle_mesh::Vertex_index v1 : vertices(mesh))
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BOOST_FOREACH(Triangle_mesh::Vertex_index v1, vertices(mesh))
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for (Triangle_mesh::Vertex_index v2 : vertices(mesh))
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BOOST_FOREACH(Triangle_mesh::Vertex_index v2, vertices(mesh))
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{
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{
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Surface_mesh_shortest_path shortest_paths(mesh);
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Surface_mesh_shortest_path shortest_paths(mesh);
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shortest_paths.add_source_point(v1);
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shortest_paths.add_source_point(v1);
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