mirror of https://github.com/CGAL/cgal
move internal folder to subfolder of Polygon_mesh_processing
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@ -27,7 +27,7 @@
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#ifndef CGAL_POLYHEDRAL_MESH_DOMAIN_3_H
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#define CGAL_POLYHEDRAL_MESH_DOMAIN_3_H
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#include <CGAL/internal/Point_inside_polygon_mesh/Point_inside_vertical_ray_cast.h>
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#include <CGAL/Polygon_mesh_processing/internal/Point_inside_polygon_mesh/Point_inside_vertical_ray_cast.h>
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#include <CGAL/Mesh_3/Robust_intersection_traits_3.h>
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#include <CGAL/Mesh_3/Triangle_accessor_primitive.h>
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@ -22,7 +22,7 @@
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#ifndef CGAL_POINT_INSIDE_POLYGON_MESH_H
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#define CGAL_POINT_INSIDE_POLYGON_MESH_H
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#include <CGAL/internal/Point_inside_polygon_mesh/Point_inside_vertical_ray_cast.h>
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#include <CGAL/Polygon_mesh_processing/internal/Point_inside_polygon_mesh/Point_inside_vertical_ray_cast.h>
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#include <CGAL/AABB_face_graph_triangle_primitive.h>
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#include <CGAL/AABB_tree.h>
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@ -1,7 +1,7 @@
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#ifndef CGAL_POLYGON_MESH_PROCESSING_FAIR_H
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#define CGAL_POLYGON_MESH_PROCESSING_FAIR_H
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#include <CGAL/internal/Meshing_functions/Fair_Polyhedron_3.h>
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#include <CGAL/Polygon_mesh_processing/internal/Meshing_functions/Fair_Polyhedron_3.h>
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namespace CGAL {
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#ifndef CGAL_HOLE_FILLING_TRIANGULATE_HOLE_POLYHEDRON_3_H
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#define CGAL_HOLE_FILLING_TRIANGULATE_HOLE_POLYHEDRON_3_H
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#include <CGAL/internal/Hole_filling/Triangulate_hole_polyline.h>
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#include <CGAL/Polygon_mesh_processing/internal/Hole_filling/Triangulate_hole_polyline.h>
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#include <CGAL/Timer.h>
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#include <CGAL/trace.h>
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#include <CGAL/boost/graph/iterator.h>
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@ -4,7 +4,7 @@
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#include <map>
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#include <set>
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#include <CGAL/assertions.h>
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#include <CGAL/internal/Hole_filling/Weights.h>
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#include <CGAL/Polygon_mesh_processing/internal/Hole_filling/Weights.h>
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#include <CGAL/Timer.h>
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#include <CGAL/trace.h>
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@ -22,7 +22,7 @@
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#ifndef CGAL_POINT_INSIDE_POLYHEDRON_POINT_INSIDE_VERTICAL_RAY_CAST_H
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#define CGAL_POINT_INSIDE_POLYHEDRON_POINT_INSIDE_VERTICAL_RAY_CAST_H
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#include <CGAL/internal/Point_inside_polygon_mesh/Ray_3_Triangle_3_traversal_traits.h>
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#include <CGAL/Polygon_mesh_processing/internal/Point_inside_polygon_mesh/Ray_3_Triangle_3_traversal_traits.h>
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#include <CGAL/point_generators_3.h>
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#include <CGAL/Origin.h>
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#ifndef CGAL_POLYGON_MESH_PROCESSING_REFINE_H
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#define CGAL_POLYGON_MESH_PROCESSING_REFINE_H
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#include <CGAL/internal/Meshing_functions/Refine_Polyhedron_3.h>
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#include <CGAL/Polygon_mesh_processing/internal/Meshing_functions/Refine_Polyhedron_3.h>
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namespace CGAL {
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@ -31,8 +31,8 @@
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#include <boost/foreach.hpp>
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#include <boost/graph/adjacency_list.hpp>
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#include <CGAL/internal/Polygon_mesh_slicer/Traversal_traits.h>
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#include <CGAL/internal/Polygon_mesh_slicer/Axis_parallel_plane_traits.h>
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#include <CGAL/Polygon_mesh_processing/internal/Polygon_mesh_slicer/Traversal_traits.h>
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#include <CGAL/Polygon_mesh_processing/internal/Polygon_mesh_slicer/Axis_parallel_plane_traits.h>
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#include <boost/variant.hpp>
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@ -1,8 +1,8 @@
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#ifndef CGAL_TRIANGULATE_HOLE_H
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#define CGAL_TRIANGULATE_HOLE_H
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#include <CGAL/internal/Hole_filling/Triangulate_hole_polygon_mesh.h>
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#include <CGAL/internal/Hole_filling/Triangulate_hole_polyline.h>
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#include <CGAL/Polygon_mesh_processing/internal/Hole_filling/Triangulate_hole_polygon_mesh.h>
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#include <CGAL/Polygon_mesh_processing/internal/Hole_filling/Triangulate_hole_polyline.h>
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#include <CGAL/Polygon_mesh_processing/refine.h>
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#include <CGAL/Polygon_mesh_processing/fair.h>
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#include <CGAL/Default.h>
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