AW3: Use more iterations in tetrahedral remeshing example (#8903)

## Summary of Changes

The default iteration number (1) is too few for the remeshing algorithm
to produce something nice, given that we start from a rather nasty
triangulation at the end of alpha wrap.

![Screenshot From 2025-05-22
10-56-18](https://github.com/user-attachments/assets/d8225798-73a8-4445-815d-3310207b873d)

## Release Management

* Affected package(s): `Alpha_wrap_3`
* Issue(s) solved (if any): -
* Feature/Small Feature (if any): -
* License and copyright ownership: no change
This commit is contained in:
Sebastien Loriot 2025-06-10 14:08:59 +02:00 committed by GitHub
commit 6e7bb4b51a
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1 changed files with 3 additions and 1 deletions

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@ -159,7 +159,9 @@ int main(int argc, char** argv)
// edge length of regular tetrahedron with circumradius alpha
const double l = 1.6329931618554521 * alpha; // sqrt(8/3)
CGAL::tetrahedral_isotropic_remeshing(tr, l, CGAL::parameters::remesh_boundaries(false));
CGAL::tetrahedral_isotropic_remeshing(tr, l,
CGAL::parameters::remesh_boundaries(false)
.number_of_iterations(5));
std::cout << "AFTER: " << tr.number_of_vertices() << " vertices, " << tr.number_of_cells() << " cells" << std::endl;