mirror of https://github.com/CGAL/cgal
Fix tmc synchronization
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499e0a8a2c
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70cf9535a2
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@ -79,9 +79,27 @@ private:
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using Cell_descriptor = typename Domain::Cell_descriptor;
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using Point_index = std::size_t;
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using Edge_index = std::size_t;
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using Edge_index = std::array<std::size_t, 4>;
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using Edge_point_map = tbb::concurrent_hash_map<Edge_index, Point_index>;
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struct Hash_compare
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{
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static size_t hash(const Edge_index& key)
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{
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std::size_t res = 17;
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res = res * 31 + std::hash<std::size_t>()(key[0]);
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res = res * 31 + std::hash<std::size_t>()(key[1]);
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res = res * 31 + std::hash<std::size_t>()(key[2]);
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res = res * 31 + std::hash<std::size_t>()(key[3]);
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return res;
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}
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static bool equal(const Edge_index& key1, const Edge_index& key2)
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{
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return key1[0] == key2[0] && key1[1] == key2[1] && key1[2] == key2[2] && key1[3] == key2[3];
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}
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};
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using Edge_point_map = tbb::concurrent_hash_map<Edge_index, Point_index, Hash_compare>;
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private:
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const Domain& m_domain;
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@ -143,6 +161,21 @@ public:
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// insert new triangle into list
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const Point_index p0 = add_point(vertices[eg0], compute_edge_index(cell, eg0));
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const Point_index p1 = add_point(vertices[eg1], compute_edge_index(cell, eg1));
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const Point_index p2 = add_point(vertices[eg2], compute_edge_index(cell, eg2));
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add_triangle(p2, p1, p0);
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}
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}
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// gets the created triangle list
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template<typename PointRange, typename TriangleRange>
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void to_triangle_soup(PointRange& points, TriangleRange& triangles) const
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{
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points.insert(points.begin(), m_points.begin(), m_points.end());
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for (const std::array<Point_index, 3>& tri : m_triangles) {
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triangles.push_back({ tri[0], tri[1], tri[2] });
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}
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}
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@ -162,10 +195,10 @@ private:
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const std::size_t iz = cell[2] + ((gei_pattern_ >> (shift + 2)) & 1); // global_edge_id[edge][2];
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const std::size_t off_val = ((gei_pattern_ >> (shift + 3)) & 3);
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int g_edg = int(m_cell_shift_factor * m_ugrid.global_index(ix, iy, iz) + off_val);
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return { ix, iy, iz, off_val };
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}
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bool find_point(const Edge_index e, Point_index& i)
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bool find_point(const Edge_index& e, Point_index& i)
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{
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Edge_point_map::const_accessor acc;
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if (m_edges.find(acc, e))
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@ -176,7 +209,7 @@ private:
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return false;
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}
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Point_index add_point(const Point_3& p, const Edge_index e)
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Point_index add_point(const Point_3& p, const Edge_index& e)
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{
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Edge_point_map::accessor acc;
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if (!m_edges.insert(acc, e))
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@ -186,8 +219,20 @@ private:
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acc->second = i;
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acc.release();
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m_points.grow_to_at_least(i);
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m_points.grow_to_at_least(i + 1);
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m_points[i] = p;
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return i;
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}
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Point_index add_point_unchecked(const Point_3& p)
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{
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const Point_index i = m_point_counter++;
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m_points.grow_to_at_least(i + 1);
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m_points[i] = p;
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return i;
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}
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void add_triangle(const Point_index p0,
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@ -220,7 +265,7 @@ private:
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// A hexahedron has twelve edges, save the intersection of the isosurface with the edge
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// save global edge and global vertex index of isosurface
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std::vector<std::size_t> vertices(12);
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std::vector<Point_index> vertices(12);
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// save local coordinate along the edge of intersection point
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std::vector<FT> ecoord{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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@ -245,22 +290,9 @@ private:
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const FT py = (1 - l) * y_coord(corners[v0]) + l * y_coord(corners[v1]);
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const FT pz = (1 - l) * z_coord(corners[v0]) + l * z_coord(corners[v1]);
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// set vertex in map
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// set vertex index
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// auto s_index = m_vertices.find(vertices[eg].g_edg);
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// if(s_index == m_vertices.end())
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// {
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const int g_idx = static_cast<int>(m_points.size());
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vertices[eg] = g_idx;
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// m_vertices[vertices[eg].g_edg] = g_idx;
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m_points.push_back(point(px, py, pz));
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//} else {
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// vertices[eg] = s_index->second;
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//}
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// add vertex and insert to map
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vertices[eg] = add_point(point(px, py, pz), compute_edge_index(cell, eg));
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}
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/*else {
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e_set[eg] = false;
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}*/
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// next edge
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flag <<= 1;
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@ -837,7 +869,7 @@ private:
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// compute vertices of inner hexagon, save new vertices in list and compute and keep
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// global vertices index to build triangle connectivity later on.
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std::size_t tg_idx[6];
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Point_index tg_idx[6];
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for(int i=0; i<6; ++i)
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{
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const FT u = hvt[i][0];
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@ -856,8 +888,7 @@ private:
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w * ((1 - v) * (z_coord(corners[4]) + u * (z_coord(corners[5]) - z_coord(corners[4]))) +
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v * (z_coord(corners[6]) + u * (z_coord(corners[7]) - z_coord(corners[6]))));
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tg_idx[i] = m_points.size();
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m_points.push_back(point(px, py, pz));
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tg_idx[i] = add_point_unchecked(point(px, py, pz));
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}
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// triangulate contours with inner hexagon
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@ -1135,10 +1166,10 @@ private:
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wcoord * ((1 - vcoord) * (z_coord(corners[4]) + ucoord * (z_coord(corners[5]) - z_coord(corners[4]))) +
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vcoord * (z_coord(corners[6]) + ucoord * (z_coord(corners[7]) - z_coord(corners[6]))));
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const std::size_t g_index = m_points.size();
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bool pt_used = false;
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Point_index g_index = 0;
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// loop over the contours
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bool pt_used = false;
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for(int i=0; i<int(cnt_); ++i)
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{
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const unsigned char cnt_sz = (unsigned char)get_cnt_size(i, c_);
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@ -1148,16 +1179,18 @@ private:
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}
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else
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{
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pt_used = true;
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if (!pt_used)
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{
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pt_used = true;
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g_index = add_point_unchecked(point(px, py, pz));
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}
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for(int t=0; t<cnt_sz; ++t)
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{
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add_triangle(vertices[get_c(i, t, c_)], vertices[get_c(i, (t + 1) % cnt_sz, c_)], g_index);
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}
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}
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}
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if(pt_used)
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m_points.emplace_back(px, py, pz);
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}
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}
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return true;
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@ -76,6 +76,7 @@ void marching_cubes(const Domain& domain,
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// and directly write the result to points and triangles
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internal::TMC_functor<Domain, PointRange, TriangleRange> functor(domain, isovalue);
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domain.template iterate_cells<ConcurrencyTag>(functor);
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functor.to_triangle_soup(points, triangles);
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}
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else
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{
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