mirror of https://github.com/CGAL/cgal
avoid using c style arrays
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93f02ccd61
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724ef98978
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@ -4,7 +4,7 @@
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#include <CGAL/Random.h>
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#include <iostream>
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#include <vector>
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typedef CGAL::Simple_cartesian<double> K;
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typedef CGAL::Min_sphere_of_points_d_traits_2<K,double> Traits;
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typedef CGAL::Min_sphere_of_spheres_d<Traits> Min_circle;
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@ -14,14 +14,14 @@ int
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main( int, char**)
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{
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const int n = 100;
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Point P[n];
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std::vector<Point> P(n);
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CGAL::Random r; // random number generator
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for ( int i = 0; i < n; ++i){
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P[ i] = Point(r.get_double(), r.get_double());
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P.at(i) = Point(r.get_double(), r.get_double());
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}
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Min_circle mc( P, P+n);
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Min_circle mc( P.begin(), P.begin() + n);
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Min_circle::Cartesian_const_iterator ccib = mc.center_cartesian_begin(), ccie = mc.center_cartesian_end();
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std::cout << "center:";
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@ -2,7 +2,7 @@
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#include <CGAL/Simple_homogeneous.h>
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#include <CGAL/Min_circle_2.h>
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#include <CGAL/Min_circle_2_traits_2.h>
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#include <vector>
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#include <iostream>
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// typedefs
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@ -16,15 +16,15 @@ int
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main( int, char**)
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{
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const int n = 100;
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Point P[n];
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std::vector<Point> P(n);
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for ( int i = 0; i < n; ++i){
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P[i] = Point( (i%2 == 0 ? i : -i), 0, 1);
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P.at(i) = Point( (i%2 == 0 ? i : -i), 0, 1);
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// (0,0), (-1,0), (2,0), (-3,0), ...
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}
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Min_circle mc1( P, P+n, false); // very slow
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Min_circle mc2( P, P+n, true); // fast
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Min_circle mc1( P.begin(), P.begin() + n, false); // very slow
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Min_circle mc2( P.begin(), P.begin() +n, true); // fast
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CGAL::IO::set_pretty_mode( std::cout);
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std::cout << mc2;
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