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This commit is contained in:
Andreas Fabri 2012-09-04 11:30:40 +00:00
parent 4404ae44fe
commit 74e0b77e05
3 changed files with 26 additions and 26 deletions

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@ -70,13 +70,13 @@ typedef Hidden_type Triangulation::Vertex_handle ;
/// @{ /// @{
/*! /*!
creates an empty `Point_set_2` . creates an empty `Point_set_2`.
*/ */
Point_set_2(); Point_set_2();
/*! /*!
creates a `Point_set_2` `PS` of the points in the range creates a `Point_set_2` `PS` of the points in the range
[` first`,` last`). [`first`,`last`).
*/ */
template<class InputIterator> template<class InputIterator>
Point_set_2(InputIterator first, InputIterator last); Point_set_2(InputIterator first, InputIterator last);
@ -87,27 +87,27 @@ Point_set_2(InputIterator first, InputIterator last);
/// @{ /// @{
/*! /*!
if `PS` contains a vertex ` v` with \f$ |pos(v)| = p\f$ if `PS` contains a vertex `v` with `v.point() == p`
the result is a handle to ` v` otherwise the result is `NULL`. the result is a handle to `v` otherwise the result is `NULL`.
*/ */
Vertex\_handle lookup(Point p); Vertex\_handle lookup(Point p);
/*! /*!
computes a handle to a vertex ` v` of `PS` that is closest to ` p`. computes a handle to a vertex `v` of `PS` that is closest to `p`.
If `PS` is empty, `NULL` is returned. If `PS` is empty, `NULL` is returned.
*/ */
Vertex\_handle nearest_neighbor(Point p); Vertex\_handle nearest_neighbor(Point p);
/*! /*!
computes a handle to a vertex ` w` of `PS` that is closest to ` v`. computes a handle to a vertex `w` of `PS` that is closest to `v`.
If ` v` is the only vertex in `PS` , `NULL` is returned. If `v` is the only vertex in `PS` , `NULL` is returned.
*/ */
Vertex\_handle nearest_neighbor(Vertex_handle v); Vertex\_handle nearest_neighbor(Vertex_handle v);
/*! /*!
computes the ` k` nearest neighbors of ` p` in `PS`, and places the computes the `k` nearest neighbors of `p` in `PS`, and places the
handles to the corresponding vertices as a sequence of objects of type handles to the corresponding vertices as a sequence of objects of type
Vertex_handle in a container of value type of `res` Vertex_handle in a container of value type of `res`
which points to the first object in the sequence. The function which points to the first object in the sequence. The function
@ -118,7 +118,7 @@ template<class OutputIterator>
OutputIterator nearest_neighbors(Point p, size_type k, OutputIterator res); OutputIterator nearest_neighbors(Point p, size_type k, OutputIterator res);
/*! /*!
computes the ` k` nearest neighbors of ` v`, and places them as a sequence of objects of type computes the `k` nearest neighbors of `v`, and places them as a sequence of objects of type
Vertex_handle in a container of value type of `res` Vertex_handle in a container of value type of `res`
which points to the first object in the sequence. The function which points to the first object in the sequence. The function
returns an output iterator pointing to the position beyond the end returns an output iterator pointing to the position beyond the end
@ -128,7 +128,7 @@ template<class OutputIterator>
OutputIterator nearest_neighbors(Vertex_handle v, size_type k,OutputIterator res); OutputIterator nearest_neighbors(Vertex_handle v, size_type k,OutputIterator res);
/*! /*!
computes handles to all vertices contained in the closure of disk ` C`. computes handles to all vertices contained in the closure of disk `C`.
The computed vertex handles will be placed as a sequence of objects in a container of value type The computed vertex handles will be placed as a sequence of objects in a container of value type
of `res` of `res`
which points to the first object in the sequence. The function which points to the first object in the sequence. The function
@ -140,9 +140,9 @@ template<class OutputIterator>
OutputIterator range_search(const Circle& C, OutputIterator res); OutputIterator range_search(const Circle& C, OutputIterator res);
/*! /*!
computes handles to all vertices contained in the closure of the triangle ` (a,b,c)`. computes handles to all vertices contained in the closure of the triangle `(a,b,c)`.
\pre ` a`, ` b`, and ` c` must not be collinear. \pre `a`, `b`, and `c` must not be collinear.
The computed vertex handles will be placed as a sequence of objects in a container of value type The computed vertex handles will be placed as a sequence of objects in a container of value type
of `res` of `res`
which points to the first object in the sequence. The function which points to the first object in the sequence. The function
@ -154,9 +154,9 @@ template<class OutputIterator>
OutputIterator range_search(const Point& a, const Point& b, const Point& c,OutputIterator res); OutputIterator range_search(const Point& a, const Point& b, const Point& c,OutputIterator res);
/*! /*!
computes handles to all vertices contained in the closure of the iso-rectangle ` (a1,b1,c1,d1)`. computes handles to all vertices contained in the closure of the iso-rectangle `(a1,b1,c1,d1)`.
\pre ` a1` is the upper left point, ` b1` the lower left, ` c1` the lower right and ` d1` the upper right point of the iso rectangle. \pre `a1` is the upper left point, `b1` the lower left, `c1` the lower right and `d1` the upper right point of the iso rectangle.
The computed vertex handles will be placed as a sequence of objects in a container of value type The computed vertex handles will be placed as a sequence of objects in a container of value type
of `res` of `res`
which points to the first object in the sequence. The function which points to the first object in the sequence. The function

View File

@ -3,8 +3,8 @@ namespace CGAL {
/*! /*!
\ingroup PkgPointSet2 \ingroup PkgPointSet2
computes a handle to a vertex ` w` of `delau` that is closest to ` v`. computes a handle to a vertex `w` of `delau` that is closest to `v`.
If ` v` is the only vertex in `delau`, `NULL` is returned. If `v` is the only vertex in `delau`, `NULL` is returned.
Requirements Requirements
-------------- --------------

View File

@ -15,13 +15,13 @@ namespace CGAL {
* *
* They get a user-defined object that has to control the range * They get a user-defined object that has to control the range
* search operation. This way one can for instance stop the search, * search operation. This way one can for instance stop the search,
* when ` n` points were found. * when `n` points were found.
*/ */
/*! /*!
\ingroup PkgPointSet2RangeSearch \ingroup PkgPointSet2RangeSearch
computes handles to all vertices contained in the closure of disk ` C`. computes handles to all vertices contained in the closure of disk `C`.
The computed vertex handles will be placed as a sequence of objects in a container of value type The computed vertex handles will be placed as a sequence of objects in a container of value type
of `res` of `res`
which points to the first object in the sequence. The function which points to the first object in the sequence. The function
@ -55,9 +55,9 @@ OutputIterator range_search(Dt& delau, const Circle& C, OutputIterator res);
/*! /*!
\ingroup PkgPointSet2RangeSearch \ingroup PkgPointSet2RangeSearch
computes handles to all vertices contained in the closure of the triangle ` (a,b,c)`. computes handles to all vertices contained in the closure of the triangle `(a,b,c)`.
\pre ` a`, ` b`, and ` c` must not be collinear. \pre `a`, `b`, and `c` must not be collinear.
The computed vertex handles will be placed as a sequence of objects in a container of value type The computed vertex handles will be placed as a sequence of objects in a container of value type
of `res` of `res`
which points to the first object in the sequence. The function which points to the first object in the sequence. The function
@ -92,9 +92,9 @@ const Dt::Point& c,OutputIterator res);
/*! /*!
\ingroup PkgPointSet2RangeSearch \ingroup PkgPointSet2RangeSearch
computes handles to all vertices contained in the closure of the iso-rectangle ` (a,b,c,d)`. computes handles to all vertices contained in the closure of the iso-rectangle `(a,b,c,d)`.
\pre ` a` is the upper left point, ` b` the lower left, ` c` the lower right and ` d` the upper right point of the iso rectangle. \pre `a` is the upper left point, `b` the lower left, `c` the lower right and `d` the upper right point of the iso rectangle.
The computed vertex handles will be placed as a sequence of objects in a container of value type The computed vertex handles will be placed as a sequence of objects in a container of value type
of `res` of `res`
which points to the first object in the sequence. The function which points to the first object in the sequence. The function
@ -127,7 +127,7 @@ OutputIterator range_search(Dt& delau, const Dt::Point& a, const Dt::Point& b, c
/*! /*!
\ingroup PkgPointSet2RangeSearch \ingroup PkgPointSet2RangeSearch
computes handles to all vertices contained in the closure of disk ` C`. computes handles to all vertices contained in the closure of disk `C`.
The computed vertex handles will be placed as a sequence of objects in a container of value type The computed vertex handles will be placed as a sequence of objects in a container of value type
of `res` of `res`
which points to the first object in the sequence. The function which points to the first object in the sequence. The function
@ -161,9 +161,9 @@ Pred& pred, bool return_if_succeded);
/*! /*!
\ingroup PkgPointSet2RangeSearch \ingroup PkgPointSet2RangeSearch
computes handles to all vertices contained in the closure of the triangle ` (a,b,c)`. computes handles to all vertices contained in the closure of the triangle `(a,b,c)`.
\pre ` a`, ` b`, and ` c` must not be collinear. \pre `a`, `b`, and `c` must not be collinear.
The computed vertex handles will be placed as a sequence of objects in a container of value type The computed vertex handles will be placed as a sequence of objects in a container of value type
of `res` of `res`
which points to the first object in the sequence. The function which points to the first object in the sequence. The function
@ -188,7 +188,7 @@ const Dt::Point& c,OutputIterator res, Pred& pred, bool return_if_succeded);
/*! /*!
\ingroup PkgPointSet2RangeSearch \ingroup PkgPointSet2RangeSearch
computes handles to all vertices contained in the closure of the iso-rectangle ` (a,b,c,d)`. computes handles to all vertices contained in the closure of the iso-rectangle `(a,b,c,d)`.
\pre `a` is the upper left point, `b` the lower left, `c` the lower right and `d` the upper right point of the iso rectangle. \pre `a` is the upper left point, `b` the lower left, `c` the lower right and `d` the upper right point of the iso rectangle.
The computed vertex handles will be placed as a sequence of objects in a container of value type The computed vertex handles will be placed as a sequence of objects in a container of value type