Safer index behavior

This commit is contained in:
Simon Giraudot 2016-09-26 09:37:06 +02:00
parent e56570f366
commit 786b79f30f
1 changed files with 49 additions and 46 deletions

View File

@ -63,8 +63,26 @@ public:
typedef Vector Vector_type;
typedef Point_set_3<Point, Vector> Point_set;
/// \endcond
typedef typename std::size_t Index; ///< Items are indices
class Index
{
/// \cond SKIP_IN_MANUAL
std::size_t value;
public:
Index () : value ((std::size_t)(-1)) { }
Index (const std::size_t& value) : value (value) { }
Index (const Index& index) : value (index) { }
Index operator= (const Index& index) { value = index.value; return *this; }
operator std::size_t() const { return value; }
bool operator== (const Index& index) const { return value == index.value; }
bool operator!= (const Index& index) const { return value != index.value; }
bool operator< (const Index& index) const { return value < index.value; }
Index& operator++ () { ++ value; return *this; }
Index& operator-- () { -- value; return *this; }
Index operator++ (int) { Index tmp(*this); ++ value; return tmp; }
Index operator-- (int) { Index tmp(*this); -- value; return tmp; }
/// \endcond
};
/// \cond SKIP_IN_MANUAL
typedef typename Properties::Property_container<Index> Base;
@ -86,15 +104,18 @@ public:
};
/// \cond SKIP_IN_MANUAL
typedef Property_map<std::size_t> Index_map;
typedef Property_map<Index> Index_map;
/// \endcond
typedef Property_map<Point> Point_map; ///< Property map of points
typedef Property_map<Vector> Vector_map; ///< Property map of vectors
#ifdef DOXYGEN_RUNNING
typedef undefined_type iterator; ///< Iterator type of the point set
typedef undefined_type const_iterator; ///< Constant iterator type of the point set
#else
typedef typename Index_map::iterator iterator; ///< Iterator type of the point set
typedef typename Index_map::const_iterator const_iterator; ///< Constant iterator type of the point set
#endif
protected:
@ -124,30 +145,12 @@ public:
add_normal_map();
}
template <typename TypeProp1>
Point_set_3 (const std::string& name_prop1, const TypeProp1& default_value_prop1) : m_base()
{
clear();
this->add_property_map<TypeProp1>(name_prop1, default_value_prop1);
m_normals = this->property_map<Vector> ("normal").first;
}
template <typename TypeProp1, typename TypeProp2>
Point_set_3 (const std::string& name_prop1, const TypeProp1& default_value_prop1,
const std::string& name_prop2, const TypeProp2& default_value_prop2)
: m_base()
{
clear();
this->add_property_map<TypeProp1>(name_prop1, default_value_prop1);
this->add_property_map<TypeProp2>(name_prop2, default_value_prop2);
m_normals = this->property_map<Vector> ("normal").first;
}
/// \cond SKIP_IN_MANUAL
Point_set_3 (const Point_set_3& ps)
{
*this = ps;
}
/// \endcond
/// @}
@ -207,7 +210,7 @@ public:
void clear()
{
m_base.clear();
boost::tie (m_indices, boost::tuples::ignore) = this->add_property_map<std::size_t>("index", (std::size_t)(-1));
boost::tie (m_indices, boost::tuples::ignore) = this->add_property_map<Index>("index", (std::size_t)(-1));
boost::tie (m_points, boost::tuples::ignore) = this->add_property_map<Point>("point", Point (0., 0., 0.));
m_nb_removed = 0;
}
@ -354,13 +357,13 @@ public:
\param index Index of the wanted point.
*/
Point& point (Index index) { return m_points[index]; }
Point& point (const Index& index) { return m_points[index]; }
/*!
\brief Get a constant reference to the wanted indexed point.
\param index Index of the wanted point.
*/
const Point& point (Index index) const { return m_points[index]; }
const Point& point (const Index& index) const { return m_points[index]; }
/*!
\brief Get a reference to the wanted indexed normal.
@ -369,7 +372,7 @@ public:
\note The normal property must have been added to the point set
before calling this method (see `add_normal_map()`).
*/
Vector& normal (Index index) { return m_normals[index]; }
Vector& normal (const Index& index) { return m_normals[index]; }
/*!
\brief Get a constant reference to the wanted indexed normal.
@ -378,7 +381,7 @@ public:
\note The normal property must have been added to the point set
before calling this method (see `add_normal_map()`).
*/
const Vector& normal (Index index) const { return m_normals[index]; }
const Vector& normal (const Index& index) const { return m_normals[index]; }
/// @}
@ -394,9 +397,9 @@ public:
*/
void remove (iterator first, iterator last)
{
if (last == garbage_end())
m_nb_removed = static_cast<std::size_t>(std::distance (first, garbage_end()));
else if (std::distance (first, garbage_begin()) < 0)
if (last == end())
m_nb_removed += static_cast<std::size_t>(std::distance (first, end()));
else if (std::distance (first, end()) < 0)
return;
else
{
@ -406,7 +409,7 @@ public:
/// \cond SKIP_IN_MANUAL
void remove_from (iterator first)
{
remove (first, garbage_end());
remove (first, end());
}
/// \endcond
@ -419,7 +422,7 @@ public:
*/
void remove (iterator it)
{
std::swap (*it, *(garbage_begin() - 1));
std::iter_swap (it, (end() - 1));
++ m_nb_removed;
}
@ -683,20 +686,20 @@ public:
Point_set* ps;
Property* prop;
std::size_t ind;
Index ind;
public:
Property_back_inserter(Point_set* ps, Property* prop, std::size_t ind=0)
Property_back_inserter(Point_set* ps, Property* prop, Index ind=Index())
: ps(ps), prop (prop), ind(ind) {}
Property_back_inserter& operator++() { return *this; }
Property_back_inserter& operator++(int) { return *this; }
Property_back_inserter& operator*() { return *this; }
Property_back_inserter& operator= (const value_type& p)
{
if(ps->size() <= (typename Point_set::Index(ind)))
if(ps->size() <= ind)
ps->insert();
put(*prop, Point_set::Index(ind), p);
put(*prop, ind, p);
++ ind;
return *this;
}
@ -716,30 +719,30 @@ public:
{
/// \cond SKIP_IN_MANUAL
public:
typedef std::size_t key_type;
typedef Index key_type;
typedef typename Property::value_type value_type;
typedef value_type& reference;
typedef boost::lvalue_property_map_tag category;
Point_set* ps;
Property* prop;
mutable std::size_t ind;
mutable Index ind;
Push_property_map(Point_set* ps = NULL,
Property* prop = NULL,
std::size_t ind=0)
Property* prop = NULL,
Index ind=Index())
: ps(ps), prop(prop), ind(ind) {}
friend void put(const Push_property_map& pm, std::size_t& i, const typename Property::value_type& t)
friend void put(const Push_property_map& pm, Index& i, const typename Property::value_type& t)
{
if(pm.ps->size() <= (pm.ind))
pm.ps->insert();
put(*(pm.prop), Point_set::Index(pm.ind), t);
put(*(pm.prop), pm.ind, t);
i = pm.ind;
++pm.ind;
}
friend const reference get (const Push_property_map& pm, const std::size_t& i)
friend const reference get (const Push_property_map& pm, const Index& i)
{
return ((*(pm.prop))[i]);
}