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update doc
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@ -238,7 +238,7 @@ subdivision scheme which multiplies the number of triangles by four.
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\subsection aabb_tree_perf_mem Memory
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When using the polyhedron triangle facet primitive (defined in
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`AABB_polyhedron_triangle_primitive.h`) the AABB tree occupies
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`AABB_face_graph_triangle_primitive.h`) the AABB tree occupies
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approximately 61 bytes per primitive (without constructing the
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internal KD-tree). It increases to approximately 150 bytes per
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primitive when constructing the internal KD-tree with one reference
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