mirror of https://github.com/CGAL/cgal
Rename types
'Node_vector' is sometime renamed 'Nodes_map', and something 'Nodes_vector'.
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@ -150,9 +150,9 @@ namespace CGAL
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public:
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template <class Node_vector,class Triangulation>
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template <class Nodes_map,class Triangulation>
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Triangulate_a_face( Face_handle face,
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const Node_vector& nodes,
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const Nodes_map& nodes,
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const std::vector<int>& node_ids,
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std::map<int,Vertex_handle>& node_to_polyhedron_vertex,
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std::map<std::pair<int,int>,Halfedge_handle>& edge_to_hedge,
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@ -483,12 +483,12 @@ get_next_marked_dart_around_source_vertex(
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//but in addition it follows the marked darts connected to the same vertex
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//(there should be only one) to connect them all together
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//( this function is a kind of zipper ;) )
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template <class Combinatorial_map_3,class Node_vector>
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template <class Combinatorial_map_3,class Nodes_vector>
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void sew_2_marked_darts( Combinatorial_map_3& final_map,
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typename Combinatorial_map_3::Dart_handle dart_1 ,
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typename Combinatorial_map_3::Dart_handle dart_2 ,
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int mark_index,
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const Node_vector& nodes,
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const Nodes_vector& nodes,
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const std::pair<int,int>& indices,
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const std::pair<bool,int>& polyline_info)
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{
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@ -670,12 +670,12 @@ class Node_visitor_refine_polyhedra{
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//sort node ids so that we can split the hedge
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//consecutively
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template <class Node_vector>
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void sort_vertices_along_hedge(std::vector<int>& node_ids,Halfedge_handle hedge,const Node_vector& nodes)
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template <class Nodes_vector>
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void sort_vertices_along_hedge(std::vector<int>& node_ids,Halfedge_handle hedge,const Nodes_vector& nodes)
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{
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std::sort(node_ids.begin(),
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node_ids.end(),
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internal_IOP::Order_along_a_halfedge<Polyhedron,Node_vector,Is_polyhedron_const>(hedge,nodes)
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internal_IOP::Order_along_a_halfedge<Polyhedron,Nodes_vector,Is_polyhedron_const>(hedge,nodes)
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);
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}
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@ -766,7 +766,7 @@ class Node_visitor_refine_polyhedra{
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return -1;
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}
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template <class Node_vector>
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template <class Nodes_vector>
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bool filtered_order_around_edge(int O_prime_index,
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int O_index,
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int P1_index,
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@ -775,10 +775,10 @@ class Node_visitor_refine_polyhedra{
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Vertex_handle P1,
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Vertex_handle P2,
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Vertex_handle Q,
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const Node_vector& nodes)
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const Nodes_vector& nodes)
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{
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try{
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return is_in_interior_of_object<typename Node_vector::Ikernel>(
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return is_in_interior_of_object<typename Nodes_vector::Ikernel>(
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nodes.interval_node(O_prime_index),
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nodes.interval_node(O_index),
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P1_index == -1 ? nodes.to_interval(P1->point()): nodes.interval_node(P1_index),
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@ -787,7 +787,7 @@ class Node_visitor_refine_polyhedra{
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);
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}
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catch(Uncertain_conversion_exception&){
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return is_in_interior_of_object<typename Node_vector::Exact_kernel>(
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return is_in_interior_of_object<typename Nodes_vector::Exact_kernel>(
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nodes.exact_node(O_prime_index),
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nodes.exact_node(O_index),
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P1_index == -1 ? nodes.to_exact(P1->point()): nodes.exact_node(P1_index),
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@ -835,10 +835,10 @@ inline Dart_handle get_associated_dart(Halfedge_handle hedge,Halfedge_to_dart_ma
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//first_hedge defines four volumes, second_hedge only two
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//first_poly is not needed as inside/outside volume is update during the merge
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//of the sew. Only second_poly is needed
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template <class Node_vector,class Border_halfedges_map,class Halfedge_to_dart_map>
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template <class Nodes_vector,class Border_halfedges_map,class Halfedge_to_dart_map>
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void sew_2_three_volumes_case( Halfedge_handle first_hedge, Halfedge_handle second_hedge,
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const std::pair<int,int>& indices,
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const Node_vector& nodes,
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const Nodes_vector& nodes,
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Border_halfedges_map& border_halfedges,
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Halfedge_to_dart_map& selected_hedge_to_dart,
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Polyhedron* /*first_poly*/, Polyhedron* second_poly,
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@ -932,13 +932,13 @@ void sew_2_three_volumes_case( Halfedge_handle first_hedge, Halfedge_handle sec
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}
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//first_hedge defines two volumes, second_hedge only two
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template <class Halfedge_to_dart_map,class Border_halfedges_map,class Node_vector>
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template <class Halfedge_to_dart_map,class Border_halfedges_map,class Nodes_vector>
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void sew_2_two_volumes_case( Halfedge_handle first_hedge, Halfedge_handle second_hedge,
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Border_halfedges_map& border_halfedges,
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Halfedge_to_dart_map& selected_hedge_to_dart,
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int mark_index,
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std::set<Dart_handle>& darts_to_remove,
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const Node_vector& nodes,
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const Nodes_vector& nodes,
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const std::pair<int,int>& indices,
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const std::pair<bool,int>& polyline_info)
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{
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@ -997,10 +997,10 @@ void sew_2_two_volumes_case( Halfedge_handle first_hedge, Halfedge_handle secon
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//4 volume case with 2 identical volume
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//Q2 is supposed to be identical to P2
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template <class Node_vector,class Halfedge_to_dart_map>
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template <class Nodes_vector,class Halfedge_to_dart_map>
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void sew_2_four_volumes_case_1( Halfedge_handle first_hedge, Halfedge_handle second_hedge,
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const std::pair<int,int>& indices,
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const Node_vector& nodes,
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const Nodes_vector& nodes,
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int index_p1, int index_p2, int index_q1,
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Halfedge_to_dart_map& selected_hedge_to_dart,
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int mark_index,
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@ -1069,10 +1069,10 @@ void sew_2_four_volumes_case_1( Halfedge_handle first_hedge, Halfedge_handle se
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}
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}
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template <class Node_vector,class Halfedge_to_dart_map>
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template <class Nodes_vector,class Halfedge_to_dart_map>
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bool coplanar_triangles_case_handled(Halfedge_handle first_hedge,Halfedge_handle second_hedge,
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const std::pair<int,int>& indices,
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const Node_vector& nodes,
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const Nodes_vector& nodes,
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int index_p1, int index_p2, int index_q1,int index_q2,
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Halfedge_to_dart_map& selected_hedge_to_dart,
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int mark_index,
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@ -1408,8 +1408,8 @@ public:
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//4) create one output polyhedron per connected component of polyhedron, connected by an edge which is not an intersection edge
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//5) import each piece into a common combinatorial map
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//6) glue all the pieces together
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template <class Node_vector>
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void finalize(const Node_vector& nodes){
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template <class Nodes_vector>
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void finalize(const Nodes_vector& nodes){
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//mark halfedge that are on the intersection
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//SL: I needed to use a map because to get the orientation around the edge,
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// I need to know in the case the third vertex is a node its index (for exact construction)
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