diff --git a/STL_Extension/doc/STL_Extension/Concepts/SurjectiveLockDataStructure.h b/STL_Extension/doc/STL_Extension/Concepts/SurjectiveLockDataStructure.h index 766c25fd0d0..68bc8240d84 100644 --- a/STL_Extension/doc/STL_Extension/Concepts/SurjectiveLockDataStructure.h +++ b/STL_Extension/doc/STL_Extension/Concepts/SurjectiveLockDataStructure.h @@ -14,7 +14,7 @@ another point in the same voxel has been locked. The only requirement is that when a thread owns the lock of an object, no other thread can lock the same object. -We call `S` the surjective function such as `S(object)` +We call `S` the surjective function such that `S(object)` is the \"thing\" that is locked when one tries to lock `object`. In the previous example, `S(point)` is the voxel containing `point`.