Remove obsolete call to index map initializations

These maps are obtained using get_initialized_face_index_map(g, np)
This commit is contained in:
Mael Rouxel-Labbé 2020-03-05 15:32:02 +01:00
parent 0a2b590110
commit 96b6cd002b
2 changed files with 0 additions and 7 deletions

View File

@ -460,10 +460,6 @@ public:
Intersection_edge_map& intersection_edges1 = mesh_to_intersection_edges[&tm1];
Intersection_edge_map& intersection_edges2 = mesh_to_intersection_edges[&tm2];
// this will initialize face indices if the face index map is writable.
BGL::internal::initialize_face_index_map(fids1, tm1);
BGL::internal::initialize_face_index_map(fids2, tm2);
// bitset to identify coplanar faces
boost::dynamic_bitset<> tm1_coplanar_faces(num_faces(tm1), 0);
boost::dynamic_bitset<> tm2_coplanar_faces(num_faces(tm2), 0);

View File

@ -236,9 +236,6 @@ public:
intersection_edges.insert(edge(p.second.h2, tm));
}
// this will initialize face indices if the face index map is writable.
BGL::internal::initialize_face_index_map(fids, tm);
// bitset to identify coplanar faces
boost::dynamic_bitset<> tm_coplanar_faces(num_faces(tm), 0);