Add \cgalRefines and polish a little bit

This commit is contained in:
Andreas Fabri 2017-03-24 09:29:21 +01:00
parent a9625f42ca
commit 98e41d81af
2 changed files with 8 additions and 6 deletions

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@ -4,7 +4,7 @@
\cgalConcept
The concept `TriangulationDSFaceBase_2` describes the requirements for
the base face of a `CGAL::Triangulation_data_structure_2<Vb,Fb>`.
the face base class of a `CGAL::Triangulation_data_structure_2<Vb,Fb>`.
Note that if the `CGAL::Triangulation_data_structure_2`
is plugged into a triangulation class,
@ -30,7 +30,7 @@ In order
to break the cycle, the base classes for faces and vertices
which are plugged in to instantiate a
`CGAL::Triangulation_data_structure_2`
use a `void` as triangulation
use `void` as triangulation
data structure parameter. Then,
the `CGAL::Triangulation_data_structure_2`
uses a <I>rebind</I> mechanism (similar to the one specified in
@ -46,6 +46,8 @@ that the `CGAL::Triangulation_data_structure_2`
actually uses as a base class for the class
`CGAL::Triangulation_data_structure_2::Face`.
\cgalRefines `TriangulationDataStructure_2::Face`
\cgalHasModel `CGAL::Triangulation_ds_face_base_2<Tds>`
\cgalHasModel `CGAL::Triangulation_face_base_2<Traits,Fb>`
\cgalHasModel `CGAL::Regular_triangulation_face_base_2<Traits,Fb>`

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@ -4,16 +4,16 @@
\cgalConcept
The concept `TriangulationDSVertexBase_2` describes the requirements for the
vertex base class of a `CGAL::Triangulation_data_structure_2<Vb,Fb>`.
vertex base class of a `CGAL::Triangulation_data_structure_2<Vb,Fb>`.
Note that if the `CGAL::Triangulation_data_structure_2`
is plugged into a triangulation class,
the vertex base class has additional geometric
the vertex base class may have additional geometric
requirements depending on the triangulation class.
At the base level,
provides access to one of its incident
face through a `Face_handle`.
faces through a `Face_handle`.
Since the `CGAL::Triangulation_data_structure_2` is the class
which defines the handle
@ -26,7 +26,7 @@ In order
to break the cycle, the base classes for faces and vertices
which are plugged in to instantiate a
`Triangulation_data_structure_2`
use a `void` as triangulation
use `void` as triangulation
data structure parameter. Then,
the `CGAL::Triangulation_data_structure_2`
uses a <I>rebind</I> mechanism (similar to the one specified in