mirror of https://github.com/CGAL/cgal
Add documentation for intersection with Point_2 and Point_3
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@ -63,6 +63,7 @@ Also, `Type1` and `Type2` can be both of type
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In three-dimensional space, the types `Type1` and
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`Type2` can be any of the following:
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- `Point_3<Kernel>`
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- `Plane_3<Kernel>`
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- `Line_3<Kernel>`
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- `Ray_3<Kernel>`
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@ -220,6 +221,9 @@ It is equivalent to `boost::optional< boost::variant< T... > >`, the last column
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</TABLE>
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</DIV>
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Additional overloads are provided for the type `Point_2` combined with any other type with the result type being
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`boost::optional< boost::variant< Point_2 > >`.
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\cgalHeading{3D Intersections}
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The return type can be obtained through `CGAL::cpp11::result_of<Kernel::Intersect_3(A, B)>::%type`.
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@ -319,6 +323,10 @@ p <TD>Point_3, or Segment_3</TD>
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</TABLE>
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</DIV>
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Additional overloads are provided for the type `Point_3` combined with any other type with the result type being
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`boost::optional< boost::variant< Point_3 > >`.
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\cgalHeading{Examples}
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The following examples demonstrate the most common use of
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