diff --git a/Periodic_3_triangulation_3/demo/Periodic_3_triangulation_3/Scene.cpp b/Periodic_3_triangulation_3/demo/Periodic_3_triangulation_3/Scene.cpp index cea7ae0f860..bafec77ff08 100644 --- a/Periodic_3_triangulation_3/demo/Periodic_3_triangulation_3/Scene.cpp +++ b/Periodic_3_triangulation_3/demo/Periodic_3_triangulation_3/Scene.cpp @@ -911,8 +911,6 @@ void Scene::load_points(const QString& fileName) { std::random_shuffle(points.begin(), points.end()); p3dt.insert(points.begin(), points.end()); - //make_draw_list(); - QString snv; int nv = static_cast(p3dt.number_of_vertices()); snv.setNum(nv); @@ -978,7 +976,6 @@ void Scene::init_scene(Init ID) { dlocate = false; dconflict = false; p3dt.clear(); - // make_draw_list(); RandPts rp(0.5); Point pt2; switch (ID) { @@ -1006,7 +1003,6 @@ void Scene::init_scene(Init ID) { } dlocate = temp_flags[0]; dconflict = temp_flags[1]; - // make_draw_list(); changed(); } diff --git a/Periodic_3_triangulation_3/demo/Periodic_3_triangulation_3/Scene.h b/Periodic_3_triangulation_3/demo/Periodic_3_triangulation_3/Scene.h index 3244869048d..e1d92331aed 100644 --- a/Periodic_3_triangulation_3/demo/Periodic_3_triangulation_3/Scene.h +++ b/Periodic_3_triangulation_3/demo/Periodic_3_triangulation_3/Scene.h @@ -127,11 +127,9 @@ public slots: void insert_point(Point p) { bool temp_flags[] = {dlocate, dconflict}; dlocate = dconflict = false; - make_draw_list(); p3dt.insert(p); dlocate = temp_flags[0]; dconflict = temp_flags[1]; - make_draw_list(); changed(); } void grab_image() { @@ -163,7 +161,6 @@ public slots: it_type = ( on ? P3DT::UNIQUE_COVER_DOMAIN : P3DT::STORED_COVER_DOMAIN ); else it_type = ( on ? P3DT::UNIQUE : P3DT::STORED); - make_draw_list(); changed(); } void toggle_multiple_cells(bool on) { @@ -171,7 +168,6 @@ public slots: it_type = ( on ? P3DT::UNIQUE_COVER_DOMAIN : P3DT::UNIQUE ); else it_type = ( on ? P3DT::STORED_COVER_DOMAIN : P3DT::STORED ); - make_draw_list(); changed(); } void trigger_draw_type_segment() { @@ -179,7 +175,6 @@ public slots: ui->actionDraw_triangles->setChecked(false); ui->actionDraw_tetrahedra->setChecked(false); draw_type = SEGMENT; - make_draw_list(); changed(); } void trigger_draw_type_triangle() { @@ -187,7 +182,6 @@ public slots: ui->actionDraw_triangles->setChecked(true); ui->actionDraw_tetrahedra->setChecked(false); draw_type = TRIANGLE; - make_draw_list(); changed(); } void trigger_draw_type_tetrahedron() { @@ -195,7 +189,6 @@ public slots: ui->actionDraw_triangles->setChecked(false); ui->actionDraw_tetrahedra->setChecked(true); draw_type = TETRAHEDRON; - make_draw_list(); changed(); } void toggle_ddomain(bool on) { ddomain = on; changed(); } @@ -207,12 +200,10 @@ public slots: if (on && ui->action2_color_clipping->isChecked()) toggle_two_color_clipping(true); else - make_draw_list(); changed(); } void toggle_two_color_clipping(bool on) { two_color_clipping = on; - make_draw_list(); changed(); } bool load_points() { @@ -231,7 +222,6 @@ signals: private: // Scene management helpers - void make_draw_list(); void init_scene(Init sceneID);