mirror of https://github.com/CGAL/cgal
use a small struct instead of a two element map
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@ -130,7 +130,17 @@ class Face_graph_output_builder
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// for mapping an edge per polyline per triangle mesh
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An_edge_per_polyline_map an_edge_per_polyline;
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// To collect all intersection edges
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std::map<const TriangleMesh*,Intersection_edge_map> mesh_to_intersection_edges;
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class Mesh_to_intersection_edges{
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TriangleMesh& m_tm;
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Intersection_edge_map tm_map;
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Intersection_edge_map other_map;
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public:
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Mesh_to_intersection_edges(TriangleMesh& tm1, TriangleMesh) : m_tm(tm1) {}
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Intersection_edge_map& operator[](TriangleMesh* tm_ptr) {
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return &m_tm==tm_ptr?tm_map:other_map;
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}
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};
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Mesh_to_intersection_edges mesh_to_intersection_edges;
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typename An_edge_per_polyline_map::iterator last_polyline;
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@ -342,6 +352,7 @@ public:
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, is_tm1_inside_out( is_tm1_closed && !PMP::is_outward_oriented(tm1) )
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, is_tm2_inside_out( is_tm2_closed && !PMP::is_outward_oriented(tm2) )
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, NID(-1)
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, mesh_to_intersection_edges(tm1, tm2)
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{}
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bool union_is_valid() const
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