un mot dans la sortie pour expliquer qu'il ne faut pas tenir compte du premier appel (pour le moment)

This commit is contained in:
Camille Wormser 2009-07-01 08:11:07 +00:00
parent 2d951c676f
commit a09dfcf193
1 changed files with 2 additions and 0 deletions

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@ -426,7 +426,9 @@ void Scene::benchmark_distances()
tree.accelerate_distance_queries(); tree.accelerate_distance_queries();
std::cout << "done (" << time.elapsed() << " ms)" << std::endl; std::cout << "done (" << time.elapsed() << " ms)" << std::endl;
std::cout << "First call to populate the cache:" << std::endl;
bench_closest_point(tree); bench_closest_point(tree);
std::cout << "------- Now, the real benchmark -------" << std::endl;
bench_closest_point(tree); bench_closest_point(tree);
bench_squared_distance(tree); bench_squared_distance(tree);
bench_closest_point_and_primitive(tree); bench_closest_point_and_primitive(tree);