diff --git a/Packages/Triangulation_2/include/CGAL/Triangulation_2_traits_3.h b/Packages/Triangulation_2/include/CGAL/Triangulation_2_traits_3.h index 0d5e58f0405..b36c52ad2f7 100644 --- a/Packages/Triangulation_2/include/CGAL/Triangulation_2_traits_3.h +++ b/Packages/Triangulation_2/include/CGAL/Triangulation_2_traits_3.h @@ -59,16 +59,16 @@ public: const Point& q, const Point& r) { - Orientation or; + Orientation ori; Point O(0.1111,0.1111,0.1111); Point A(1.1111,0,0); Point B(0,1.1111,0); Point C(0,0,1.1111); - Point P = ((or = CGAL::orientation(p,q,r,O)) != ZERO) ? O: - ((or = CGAL::orientation(p,q,r,A)) != ZERO) ? A: - ((or = CGAL::orientation(p,q,r,B)) != ZERO) ? B: - ((or = CGAL::orientation(p,q,r,C)) != ZERO) ? C: C; + Point P = ((ori = CGAL::orientation(p,q,r,O)) != ZERO) ? O: + ((ori = CGAL::orientation(p,q,r,A)) != ZERO) ? A: + ((ori = CGAL::orientation(p,q,r,B)) != ZERO) ? B: + ((ori = CGAL::orientation(p,q,r,C)) != ZERO) ? C: C; return CGAL::orientation(p,q,r,P); } }; @@ -89,18 +89,18 @@ public: // test belongs to the circle if and only if it belongs to a // sphere passing through pqr - Orientation or; + Orientation ori; Point O(0.1111,0.1111,0.1111); Point A(1.1111,0,0); Point B(0,1.1111,0); Point C(0,0,1.1111); - Point P = ((or = CGAL::orientation(p,q,r,O)) != ZERO) ? O: - ((or = CGAL::orientation(p,q,r,A)) != ZERO) ? A: - ((or = CGAL::orientation(p,q,r,B)) != ZERO) ? B: - ((or = CGAL::orientation(p,q,r,C)) != ZERO) ? C: C; + Point P = ((ori = CGAL::orientation(p,q,r,O)) != ZERO) ? O: + ((ori = CGAL::orientation(p,q,r,A)) != ZERO) ? A: + ((ori = CGAL::orientation(p,q,r,B)) != ZERO) ? B: + ((ori = CGAL::orientation(p,q,r,C)) != ZERO) ? C: C; - return Oriented_side( or * + return Oriented_side( ori * CGAL::side_of_oriented_sphere(p, q, r, P, s)); } };