mirror of https://github.com/CGAL/cgal
- Simplified things using set_raw().
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@ -1,3 +1,4 @@
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- Document raw_flag. Maybe it could apply to Color ?
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- Finish get rid of non standard compliant (and gcc 2.97 friendly) strstream.
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http://www.cmla.ens-cachan.fr/Utilisateurs/dosreis/C++/FAQ/
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It's harder than I thought, since g++ 2.95 doesn't have <sstream>. Maybe
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@ -223,21 +223,15 @@ operator<<(Geomview_stream &gv, const Segment_2<R> &segment)
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<< gv.get_line_width() << "}{VECT "
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<< 1 << 2 << 1 // 1 polyline, two vertices, 1 color
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<< 2 // the first polyline contains 2 vertices
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<< 1 // and it has 1 color
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<< 1; // and it has 1 color
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// here are start and end points
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<< CGAL::to_double(segment.source().x())
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<< CGAL::to_double(segment.source().y())
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<< 0.0
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<< CGAL::to_double(segment.target().x())
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<< CGAL::to_double(segment.target().y())
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<< 0.0
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bool raw_bak = gv.set_raw(true);
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gv << segment.source() << segment.target();
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gv.set_raw(raw_bak);
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// and the color of the segment and its opaqueness
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<< gv.ecr() << gv.ecg() << gv.ecb() << 1.0
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// close the text bracket
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<< "}})" ;
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gv << gv.ecr() << gv.ecg() << gv.ecb() << 1.0 << "}})";
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return gv;
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}
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@ -257,21 +251,15 @@ operator<<(Geomview_stream &gv, const Segment_3<R> &segment)
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<< " }{VECT "
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<< 1 << 2 << 1 // 1 polyline, two vertices, 1 color
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<< 2 // the first polyline contains 2 vertices
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<< 1 // and it has 1 color
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<< 1; // and it has 1 color
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// here are start and end points
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<< CGAL::to_double(segment.source().x())
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<< CGAL::to_double(segment.source().y())
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<< CGAL::to_double(segment.source().z())
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<< CGAL::to_double(segment.target().x())
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<< CGAL::to_double(segment.target().y())
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<< CGAL::to_double(segment.target().z())
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bool raw_bak = gv.set_raw(true);
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gv << segment.source() << segment.target();
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gv.set_raw(raw_bak);
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// and the color of the segment and its opaqueness
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<< gv.ecr() << gv.ecg() << gv.ecb() << 1.0
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// close the text bracket
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<< "}})";
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gv << gv.ecr() << gv.ecg() << gv.ecb() << 1.0 << "}})";
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return gv;
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}
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@ -295,11 +283,10 @@ operator<<(Geomview_stream &gv, const Triangle_2<R> &t)
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// it has 3 vertices, 1 face and 3 edges
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<< 3 << 1 << 3;
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for(int i=0; i<3; i++){
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gv << CGAL::to_double(t[i].x())
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<< CGAL::to_double(t[i].y())
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<< 0.0;
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}
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bool raw_bak = gv.set_raw(true);
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for(int i=0; i<3; i++)
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gv << t[i];
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gv.set_raw(raw_bak);
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// the face
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gv << 3 << 0 << 1 << 2 << 4 << gv.fcr() << gv.fcg() << gv.fcb() << 1.0
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@ -328,11 +315,10 @@ operator<<(Geomview_stream &gv, const Triangle_3<R> &t)
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// it has 3 vertices, 1 face and 3 edges
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<< 3 << 1 << 3;
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for(int i=0; i<3; i++){
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gv << CGAL::to_double(t[i].x())
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<< CGAL::to_double(t[i].y())
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<< CGAL::to_double(t[i].z());
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}
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bool raw_bak = gv.set_raw(true);
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for(int i=0; i<3; i++)
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gv << t[i];
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gv.set_raw(raw_bak);
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// the face
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gv << 3 << 0 << 1 << 2 << 4 << gv.fcr() << gv.fcg() << gv.fcb() << 1.0
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@ -360,11 +346,10 @@ operator<<(Geomview_stream &gv, const Tetrahedron_3<R> &t)
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<< 4 << 4 << 6 ;
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// the vertices
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for(int i=0; i<4; i++){
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gv << CGAL::to_double(t[i].x())
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<< CGAL::to_double(t[i].y())
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<< CGAL::to_double(t[i].z());
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}
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bool raw_bak = gv.set_raw(true);
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for(int i=0; i<4; i++)
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gv << t[i];
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gv.set_raw(raw_bak);
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// the faces
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double r = gv.fcr(),
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@ -392,10 +377,11 @@ operator<<(Geomview_stream &gv, const Sphere_3<R> &S)
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<< " {appearance {+edge material {edgecolor "
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<< gv.ecr() << gv.ecg() << gv.ecb() << "} shading constant}{ "
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<< "SPHERE\n"
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<< CGAL_CLIB_STD::sqrt(CGAL::to_double(S.squared_radius())) << "\n"
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<< CGAL::to_double(S.center().x()) << " "
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<< CGAL::to_double(S.center().y()) << " "
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<< CGAL::to_double(S.center().z()) << "}})";
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<< CGAL_CLIB_STD::sqrt(CGAL::to_double(S.squared_radius())) << "\n";
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bool raw_bak = gv.set_raw(true);
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gv << Point_3<R>(S.center()) << "}})";
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gv.set_raw(raw_bak);
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return gv;
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}
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@ -422,7 +408,7 @@ parse_point(const char* pickpoint, Point_3<R> &point)
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double x, y, z, w;
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char parenthesis;
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ss >> parenthesis >> x >> y >> z >> w;
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point = Point_3<R>(x, y, z, w);
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point = Point_3<R>(x, y, z, w);
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}
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#endif
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