WIP on doc

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Andreas Fabri 2016-05-26 08:31:29 +02:00 committed by Mael Rouxel-Labbé
parent 162759ca87
commit a348af1d61
3 changed files with 12 additions and 11 deletions

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@ -173,10 +173,3 @@ The general definition of input meshes handled directly by `CGAL::parameterize()
/*!
\defgroup PkgSurfaceParameterizationHelper Helper Class
\ingroup PkgSurfaceParameterization
*/

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@ -77,9 +77,10 @@ The sparse linear solver used is from the \ref thirdpartyEigen library.
The mesh of type `TriangleMesh` which must be a model of the concept
`FaceGraph`, additionally must be triangulated, 2-manifold, oriented,
and homeomorphic to a disc (possibly with holes). We will later show
hpw to parameterize a mesh that is not a topological disk.
how to parameterize a mesh that is not a topological disk.
The result is stored in a property map for the mesh vertices.
The result is stored in a property map for the mesh vertices. See also
Chapter \ref PkgProperty_mapSummary.
`Parameterizer_traits_3<TriangleMesh>` is a base class of all surface
@ -87,7 +88,7 @@ parameterizations and defines the error codes.
In the following example, we apply the default parameterization to a
`Polyhedron_3` mesh, and we use a ` Unique_hash_map` to store the uv-coordinates
`Polyhedron_3` mesh, and we use a `Unique_hash_map` to store the uv-coordinates
of each vertex.
\cgalExample{Surface_mesh_parameterization/Simple_parameterization.cpp}
@ -109,7 +110,7 @@ parameterize(TriangleMesh& mesh,
In the following example, we apply the circular borde parameterizations
In the following example, we apply the circular border parameterizations
and then the discrete authalic parameterization to a
`Surface_mesh`. We store the uv-coordinates as a vertex property
using the built-in property mechanism.
@ -367,7 +368,13 @@ and is therefore non-singular (Gram theorem).
\section Surface_mesh_parameterizationExtendingthe Implementation History
The main author of the first version of this package was Laurent Saboret,
who worked as an engineer at Inria Sophia-Antipolis.
For CGAL 4.10 the package has undergone a major rewrite by Andreas Fabri.
The algorithms are the same, but they are now written for the `FaceGraph` API.
Additionally the `Seam_mesh` got introduced, which is also a model of
a `FaceGraph`, and replaces a wrapper with a clumsy API.

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@ -11,4 +11,5 @@ Kernel_d
Solver_interface
Convex_hull_2
Polygon_mesh_processing
Miscellany